Throw Control

Throw Control — highly customizable Advanced Throwing System.

Just throw anything!


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👉 Features


  • Cross-platform (Mobile, Desktop) Throwing with 3 Modes:
    • “Click Or Tap” (Easy),
    • “Flick” (or Swipe: Hard),
    • “Press Key” (Easy).
  • Device Orientations: Portrait, Landscape.
  • 80+ Customizable Parameters.
  • 4 Demos: Mobile, Desktop.
  • 7 Events.
  • 11 customized Throwing Objects.
  • Easy implementation of your own Throwing Objects.
  • Dynamic Sound System.
  • Dynamic Material System.
  • Layer Changing (to avoid unwanted collisions).
  • Optimizations:

🍏 Package Contains


  • 2 Cross-Platform Demo Scenes with Static Camera and the next Throwing Modes: “Click Or Tap”, “Flick”.
  • 1 Desktop FPS Demo Scene with Controls: Walk, Run, Jump, Throw — with Mode: “Click Or Tap”. It also works on Mobiles without Controls: Walk, Run, Jump — Throwing and Camera Rotation are executed simultaneously.
  • 1 Desktop Demo Scene (Mode: “Press Key”). It also works on Mobiles with a separate Throwing Mode that you can indicate in the Editor.
  • Menu Scene.
  • Loading Screen to switch scenes seamlessly.

👉 80+ Customizable Parameters


Input Sensitivity, Force, Torque, Delays, Position, Rotation, Fading, etc.:


  • For all Throwing Objects at once,
  • For each Throwing Object individually.

👉 11 Customized Throwing Objects


  • Weapons: Axe, Sword, Broken Sword;
  • Balls: Basketball, Brick Balls (Grey, Red), Football;
  • Miscellaneous: Coin, Shovel, Horseshoe, Tree/Branch.

👉 Dynamic Sound System


Play Sounds based on Speed, Pitch, Volume factors of Throwing Objects upon:



👉 Dynamic Material System



👉 Throwing Modes


During an encounter with a target, a player may throw any object you want by:


  • clicking/tapping any point on the screen;
  • flicking/swiping the object from the bottom of screen up toward the target;
  • pressing a target key on the keyboard.

All modes form different speed and throw direction based on the last position of finger or mouse cursor, what makes the game even more interesting.


Option: You can fix the input position in a specific place on the screen (by default in the center of the screen). So it will not depend on the mouse or finger. It's suitable for First-Person Shooter.


Throw Diligently & Hit the Targets!


👉 Use Cases



📚 Docs & Support


I state the work of the asset only with uploaded Unity version or with the version indicated in the latest online docs that contain all instructions for the 1st launch.


If you find a bug, or you can't use the asset as you need, please first

get the support before leaving a review on the asset store.


I am here to help and to improve my assets for the best.

Response time can be up to 5 business days.