Terrain To Mesh OFFICIAL SALE

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Editor and run-time tool for converting Unity terrain into a mesh.


Offers:

• Ultra fast converter.

• Full vertex count control for generated mesh.

• Built-in mesh simplifier tool.

• LOD Group support.

• Mesh split system.

• Cutting holes in mesh.

Standard and Lowpoly style mesh converter.

• Splatmap shader - imitates Unity's built-in terrain shader with 16 layers support*.

• Basemap exporter - bakes all terrain painted textures into one texture file.

• Tree, grass and detail mesh exporter.

• Built-in Terrain To OBJ & FBX exporter tools.

• Run-time API.



Supported Unity versions:

✅ Unity 6000.6

✅ Unity 6000.3

✅ Unity 6000.0

✅ Unity 2022.3


Supported render pipelines:

✅ Built-in

✅ Universal (URP)

✅ High Definition (HDRP)


Source code:

❌ Not included. Scripts are packed in dll. Source code is available in the Amazing Terrain Tools Bundle.



Shaders are Curved World compatible.

Asset is already included in the Amazing Tools Bundle.



⚠️Note:

• Tool works only with Unity TerrainData asset (not Terrain component) and exports mesh, textures and materials only from it. Custom terrain shaders and tree/grass placement assets may not be fully supported.

• Splatmap shader supports 16 layers (with 3 painted textures in each one), but their rendered count depends on the used device.