Skeleton Warrior With Two-Handed Mace Tier3

Model is rigged and animated. Textures created in substance painter (Albedo, Normal and Metallic) all in 2048.
Skeleton body, armour set and weapon textures are separated (armour set use one texture for all pieces).
Total Vertices: 13 672.
Mace Vertices: 1 928.
Skeleton Body Without Armour Vertices: 4 466.

Animations:
- Idle (4 variants)
- Run (3 variants)
- Walk
- Attack (3 variants) + 1 Ultimate attack animation
- Hit reaction (4 variants)
- Death (4 variants)

Modular Armour Pieces:
- Helmet
- Body and Shoulders
- Left Glove
- Right Glove
- Waist
- Left Boot
- Right Boot

All animations are separate fbx files.
Waist uses cloth component for animations, included in sample prefab.
All armour pieces are rigged and stored in separate fbx.
Script for attaching armour pieces to skeleton included in Unity package.
Mace is separate static mesh.