Simple Grid Pathfinding View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
2020.3.1 or later
Package size
647 KB
Files
13
Favorites
91
Views in the past week
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Simple Grid Pathfinding

by Christian Fager (opens in new tab)

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Price history

Last 6 months

USD
Price history for Simple Grid Pathfinding, 6 months Current Free; lowest Free; highest Free in this period. $0 Jun Jul Aug Sep Oct Nov

Asset preview

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Simple Grid Pathfinding screenshot 1

Simple Grid Pathfinding screenshot 1

About this asset

This is a simple grid pathfinding system.
You can:
Make basic grids (rectangles & circles).
Add walls to the grids (to close off areas/paths).
Have your character navigate through the grid.
There are 4 pathfinding types included (how/when it calculates the path):
On_Hover (when you hover over each tile it recalculates).
On_Click (when you right click to go it calculates).
Once_Per_Turn (When char arrives at a new tile it calculates all paths).
Max_Tiles (Similar to Once_Per_Turn except you choose how many tiles your char can go).
There is also the option for a 'Big' character that requires 4 tiles to move on, this is meant for bosses and other large characters that cannot navigate skinny corridors.
Add Fog
Multiple Characters
Add Doors
If you have questions or want to connect -
XploryGames.com/Contact

From the publisher's Asset Store listing.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2020.3.1f1 Compatible Not listed Not listed

As listed on the Asset Store.