Desert Embankments - Photoscan Collection Vol 4. View on Asset Store (opens in new tab)

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Latest version
1.0
Last updated
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Unity version
2019.4.19 or later
Package size
514.6 MB
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Desert Embankments - Photoscan Collection Vol 4.

by Yarrawah Interactive (opens in new tab)

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5 Large Desert Embankments, 8 Unique atlas decals and 7 Arid weeds taken from Queensland, Australia

Price $19.99

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Price history

Last 6 months

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Price history for Desert Embankments - Photoscan Collection Vol 4., 6 months Current $19.99; lowest $19.99; highest $19.99 in this period. $0 $10 $20 Jun Jul Aug Sep Oct Nov

Asset preview

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Desert Embankments - Photoscan Collection Vol 4. screenshot 1

Desert Embankments - Photoscan Collection Vol 4. screenshot 1

About this asset

Every effort has been made to match the triangle density and texel density of megascans assets. These photoscans will look natural along side Quixel assets.

This asset pack includes 5 photoscanned desert embankments. These are open meshes. They are optimized for in-game use, but they can also be tessellated for cinematic hero-quality meshes.

All scans are done at 8k, and downscaled to 4k for maximum quality. Where suitable, textures are channel packed with AO and roughness for each model.

Eight bonus photoscanned texture atlas variations are also included (with a matching mesh, ready for your scene):

  1. Dry Grass Pile 01
  2. Dry Grass Pile 02
  3. Dry Grass Pile 03
  4. Dry Grass Pile 04
  5. Desert Rock Pile 01
  6. Desert Rock Pile 02
  7. Desert Rock Pile 03
  8. Desert Rock Pile 04

Seven Arid Weed Variations

  1. Arid Weed Mature 01
  2. Arid Weed Mature 02
  3. Arid Weed Juvenile 01
  4. Arid Weed Juvenile 02
  5. Arid Weed Litter 01
  6. Arid Weed Litter 02
  7. Arid Weed Litter 03
  8. Arid Weed Litter 04

These foliage scans are taken from the same environment the embankments were located.

From the publisher's Asset Store listing.

Technical details

Easy color matching.

A demo map is included.

This set is part of a continuing series. Check back for more!

Features:

  • 8 unique photoscanned models
  • 4k textures for all models
  • Custom made detail map
  • Displacement Material
  • 5 photoscanned textures @ 4k
  • Channel packed and optimized textures and UV's
  • Auto generated LOD's

Number of Unique Meshes: 12

Collision: Yes, generated

Vertex Count: 11k to 200 (matches Quixel Megascans triangle density for similar-sized objects)

LODs: Yes, Generated

Number of Textures: 46

Texture Resolutions: 4096x4096

Supported Development Platforms: Tested on Windows, but suitable for most platforms

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2019.4.19f1 Not listed Not listed Compatible

Uses textmeshpro for demo level. Basic props, no documentation needed

As listed on the Asset Store.