Understated View on Asset Store (opens in new tab)

Package details

Latest version
1.0.1
Last updated
First released
Unity version
2020.3.22 or later
Package size
5.5 MB
Files
64
Favorites
17
Views in the past week
3

Price tracking

Last checked
Tracked since
Lowest recorded
Free on

Keywords

Understated

by Over One Studio LLC (opens in new tab)

2 ratings, too few to average

  • Price drop

Understated is a strongly typed state and transition library for Unity Mecanim. Whether you're looking to animate an environment, or an adventuring hero Understated is the perfect solution.

Discount -100% Previous price $15.00 Price Free

Get it free on Asset Store (opens in new tab)

Affiliate link · Purchases support this site

Price history

Last 6 months

USD
Price history for Understated, 6 months Current Free; lowest Free; highest Free in this period. $0 Jun Jul Aug Sep Oct Nov

Asset preview

1 / 7

Understated screenshot 1

Understated screenshot 1

About this asset

We've leveraged our decade of experience to create an unobtrusive, extensible state and transition framework. Leverage existing states, transitions, and conditions to build your gameplay hassle-free or extend those components to meet any need your game requires!

The demo included with Understated provides an out-of-box RPG Actor/Controller. Feel free to use it in your personal or commercial projects or use it as a base to build your own!

Are you tired of:

  • Unity Animator spider-webs?
  • Complicated Mecanim state transitions?
  • Strange animation state-blending?
  • Missed animation events?
  • Complicated transition conditions?
  • etc?

Understated solves all of those problems and more! 

Understated exists to provide and establish consistent, reliable, strongly-typed state transitions while letting Mecanim handle what it does best, playing and blending animations.

From the publisher's Asset Store listing.

Technical details

Understated example scene uses the new Input System package from Unity but this package is NOT required to use Understated.

  • Completely documented C# source code
  • Fully extensible C# Api
  • Getting started documentation
  • Includes Api and Playbook documentation detailing common use-cases
  • State-Specific and Global state transitions
  • State Transition blocking mask
  • Multi-Layer and Sub-State support
  • Native support for Mecanim Blend-Trees
  • Native support for Mecanim Avatar Masks
  • Example scene with complete character controller demonstrating functionality
  • Mute-able state transitions
  • Boolean, Float, Integer, and Animation Complete transition conditions
  • Invert-able transition condition
  • Boolean, Random, Sequential, and Simple state transitions
  • Code and Editor event callbacks
  • Dedicated support

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
2020.3.24f1 Compatible Compatible Compatible Compatible
2020.3.22f1 Compatible Compatible Compatible Compatible

As listed on the Asset Store.