Wave Function Collapser View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
2019.4.11 or later
Package size
10.1 MB
Files
153
Favorites
43
Views in the past week
8

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Wave Function Collapser

by Brewed Ink (opens in new tab)

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Asset preview

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Wave Function Collapser screenshot 1

Wave Function Collapser screenshot 1

About this asset

A code driven implementation of the Wave Function Collapse (WFC) algorithm. This package allows you to create your own modules and constraints for the WFC. There are samples to get you started, including a sudoku solver and a sprite sheet builder.

Using the WFC algorithm, you can generate levels, worlds, characters, props, or anything else you can think of. The thing you are generating only needs to be created of many sub parts that can fit together in lots of different ways.

With this package, you get a C# code solution with full documentation and sample code. You also get a wrapper for the algorithm to make running it in Unity easy. You also get 3 types of modules and constraints you can use in your projects right away.

Check out the documentation at https://github.com/cdhanna/WaveFunctionCollapserDocs

From the publisher's Asset Store listing.

Technical details

- Wave Function Collapse solver

- Editor tooling: there are out-of-the-box constr

- Code friendly: the algorithm was designed first and foremost for a code-first development cycle.

- Extensible: you can create your own modules and constraints to create anything you want with the Wave Function Collapser.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2019.4.11f1 Compatible Not listed Not listed

As listed on the Asset Store.