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Package details
- Latest version
- 1.0
- Last updated
- First released
- Unity version
- 2018.4.22 or later
- Package size
- 169.3 MB
- Files
- 37
- Favorites
- 8
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- 3
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Crazy Girl 2 (Modular) Game Ready Low-poly 3D model
Crazy Girl 2 runs with a sniper and smashes everything from afar. I think that in your game with her, pleasure will be guaranteed to you. The Role of the Crazy.
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Last 6 months
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Crazy Girl 2 (Modular) Game Ready Low-poly 3D model screenshot 1
About this asset
The girl will suit you for shooting games or cyberpunk
From the publisher's Asset Store listing.
Technical details
Technical Details
Full model - Verts: 24311, Faces: 23093, Tris: 44075.
BlendShape
There are emotions of smile, surprise, sadness, anger, blinking of eyes, puffing and swelling of cheeks, moving eyes and nose, enlarging ears, moving eyebrows. Watch the video preview to understand what I mean.
FaceRIg
To rotate the head, you need to move the "Head" bone. The "Face_root" bone is used to distribute the facial bones, to rotate the head, you need to allocate the head bone.
The jaw opens with an extra jaw bone, and there are also bones in the lips (the upper, lower and corners of the lips for extra control, you can do ugly, anger). Added bones to the cheeks (you can puff out (chewing effect), as well as bones of the eyes and eyebrows. You can roll your eyes, sweep or and make eyebrow gestures.
The model and textures support HDRP and URP rendering, but you need to convert the materials yourself "Convert Selected Buit-in Materials to HDRP or URP" by first changing my shader to the standard one.
Textures Resolution and Sets : 4096x4096 (normal, metallic, roughness, albedo, AO) - Body, Clothes, Eyes, Hair, Mouth, Weapons.
The model is built on Humanoid rigged.If the starting pose of your animations is slightly different from the pose in the model, you will need to slightly tweak the position of the bones in the config).