High-quality, semi-stylized environment art package for games and 3D applications. Most textures are hand-crafted in Substance Designer or digitally painted — minimal photo-sourced material ensures full artistic control.
○ Compatibility
Primary Pipeline: Universal Render Pipeline (URP) with HDRP conversion assets included.
Free Upgrade: Purchase includes the Built-in Render Pipeline version: Rocky Hills Environment - Mega Pack
IMPORTANT! Please avoid overwriting newer packs like "Juniper Pack - Toby Foliage Engine Assets" and others with this one. This pack contains older shader variants that aren't compatible with the newer versions. Install this pack first, then override it with newer asset packs if you must. (To be updated soon!)
○ Product Overview
The pack is split into two foliage systems with distinct shaders:
□ (CTI - Custom Tree Importer shader)
□ TTFE - The Toby Foliage Engine (Free Version Included)
* This pack only includes the free version, which has limitations! Unleash the potential of the fully featured version here: The Toby Foliage Engine
○ Features
Shader:
⚑ Limitations
🞫 TTFE is designed to work with instancing; static batching is not supported.
🞫 Free TTFE version: Shaders are locked (node functions removed) — upgrade for full Amplify editing.
🞫 Shader Model 4.5+ required (Desktop / High-End Mobile).
🞫 Mobile support: Example scenes are performance-intensive — used mostly for testing.
○ Feedback
For questions, follow the Unity forum thread or contact me via email:
florianalexandru05@gmail.com