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- Latest version
- 5.1
- Last updated
- First released
- Unity version
- 6000.3.10 or later
- Package size
- 56.2 MB
- Files
- 326
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- 120
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Keywords
FPS Shooter - Limited 3D and AR
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Static FPS Shooter 3D + AR Mode — Casual Game Template — cross-platform first-person Survival Shooter with Limited Movement: kill the zombies and save your life with full immersion in the game!
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FPS Shooter - Limited 3D and AR screenshot 1
About this asset
Static FPS Shooter 3D + AR Mode — Casual Game Template is a cross-platform Unity Asset — a first-person Survival Shooter with Limited Movement.
Fight Off Zombies and save your life while fully immersing yourself in the intense gameplay experience!
[ Documentation | Support Forum | Map of Assets ]
👉 Game Modes
You can choose Game Mode on the Demo Scene before the start:
1. Non-AR Mode (for all tested platforms) with the next Camera Control Modes:
- Desktop: Keyboard/Mouse.
- Mobile: Sensor Camera.
2. AR Mode (if it’s available, user can see a button to activate it) with the next features using the AR Foundation (ARCore, ARKit) — Augmented Reality engine:
- Real Plane Detection (includes tutorial, visual plane confirmation/resetting, placing the game around the player).
- AR Safe Zone. The player needs to stay in the Safe Zone to avoid accidents during the game, meet enemies with honor and continue the game itself! The game will be paused when leaving the Safe Zone: Time.timeScale is not used for this task.
- AR Onboarding UX with Transparent Video Manuals & AR States.
- AR Shadows & Light Estimation: estimates light data in the real world and applies it to game space.
👉 Features of AR FPS Shooter
Shoot like a Pro with your amazing Game:
- Play an Endless Shooter with only one goal: Get the Best Score!
- Kill 3 Types of Zombies: Bunnies, Bears & Elephants.
- Defend “Iron Throne” (Safe Zone) from Enemy Damage.
- Be Warned about Enemy Attacks via Red Fullscreen Flashes & Health Bar.
- Restart the Game without Scene Reloading.
- Feel the Effect of Presence with AR.
- Simulate the Player’s Breathing (Desktop).
- Optimize the Game with a separate Object Pool and Enemy Manager for each Zombie prefab to manage the memory.
🍏 Package Contains
- Unified Demo Scene for Both Modes (AR and Non-AR).
- Sensor Camera.
- Random Object Pooler.
- Menu Scene.
- Permission Scene with Camera Permission Request using free Native Camera.
- Loading Screen to switch scenes seamlessly.
✨ Limitations
Learn Limitations separately for Each Asset included in the package.
📚 Docs & Support
I state the work of the asset only with uploaded Unity version or with the version indicated in the latest online docs that contain all instructions for the 1st launch.
The project is intended only for use with the Unity engine.
If you find a bug, or you can't use the asset as you need, please first
get the support before leaving a review on the asset store.
I am here to help and to improve my assets for the best.
Response time can be up to 5 business days.
From the publisher's Asset Store listing.
Technical details
[ Documentation | Support Forum | Map of Assets ]
Tested with Mobile Platforms:
- AR & Non-AR: iOS on iPhone 15;
- AR & Non-AR: Android on Samsung Galaxy A71;
- Non-AR: WebGL in Google Chrome.
Tested with Desktop Platforms (Non-AR):
- Windows;
- macOS;
- WebGL in Google Chrome.
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 6000.3.10f1 | Not listed | Compatible | Not listed |
The asset is downloaded into your project as a Template (Complete Project) and has free external dependencies. Read the “Getting Started” Tutorial to Import it correctly.
As listed on the Asset Store.