Help me Place! Editor Prefab Placement Assist View on Asset Store (opens in new tab)

Package details

Latest version
3.0.1
Last updated
First released
Unity version
2019.3.0 or later
Package size
6.0 MB
Files
151
Favorites
69
Views in the past week
7

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$8.99 on

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Help me Place! Editor Prefab Placement Assist

by IrishJohn (opens in new tab)

4.9 / 5 · 22 ratings

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Number of ratings for each star rating
5 stars 21
4 stars 0
3 stars 1
2 stars 0
1 star 0
Price $14.99

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Price history

Last 6 months

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Price history for Help me Place! Editor Prefab Placement Assist, 6 months Current $14.99; lowest $14.99; highest $14.99 in this period. $0 $10 $20 Jun Jul Aug Sep Oct Nov

Asset preview

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Help me Place! Editor Prefab Placement Assist screenshot 1

Help me Place! Editor Prefab Placement Assist screenshot 1

About this asset

An in-editor, fast and highly customizable object placement tool to speed up your workflow.
Help Me Place was created to give a faster, easier method of placing prefabs within a scene. By allowing the user to quickly access any GameObject or Prefab using hotkeys and a clean UI within the editor, the speed at which you will be able to build out your complex geometry and levels will be sped up tenfold.
Help Me Place uses a blueprint system to give you real time visual feedback on the items you're placing in the Scene View. The blueprint will follow the mouse, and detect only the layers you wish to add your items to.
Physics-In-Editor feature allows you to have physics effects on your rigid bodies in the scene view, allowing items you've placed to settle naturally.
Fence Placement feature facilitates placement of fences or rows of any prefab you choose.
Visualizers allow for analysis of your levels, and identification and density of any prefabs placed using the system.
A number of fully customizable placement modes allow for different setups to be easily snapped together. With tools like Snap, Smooth, Look Towards, Look Away From - you will be able to solve any use case or pattern you wish at lightning speeds.
This system works with any prefab or any GameObject in the scene.
Load all your prefabs at the click of a button with a new Load From Folder feature. Automatically build out prefab groups per folder filled with your prefabs.
Cleanly group up your Trees, Houses, Rocks, Animals, Characters or Path sections to quickly navigate between them using hotkeys. Reorder groups or individual prefabs for a unique personalized experience.
Help Me Place was designed with a heavy focus on UX. Simply create a group using the user friendly component, drag in the desired object, and you can begin placing them.
A number of demo scenes and game ready example meshes are included. Quick start guides and extensive documentation will get you up and running fast.
Main features include
- System to place any Prefab / GameObject easily and cleanly.
- All Render pipelines supported, including Builtin, HDRP & URP Support
- In-editor animated prefab placement.
- Automatic ground detection.
- Custom sink amounts.
- Strict placement or random modes.
- Automatic parent organization.
Customizable
- Large amount of Rotation Modes.
- A scale range.
- Customisable Rotation Axis.
- Changeable Ground Layer. Place prefabs / GameObjects anywhere.
- Multiple Ground Layer Support.
User Experience
- Map Projection helpers.
- User friendly UI - Heavily customizable.
- Almost everything driven by UI and Hotkey.
- Random / Fixed / Selection driven, Quality of life focused UX.
- Re-bindable keybinds.
Code
- Accessibility for modification.
- Namespaced to avoid any compatibility issues.
- Customizable and extendable.
- Singleton instance.
- Extensive documentation & fully commented and extendable code.
- Event hooking system for custom behavior integration.

From the publisher's Asset Store listing.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
2020.3.32f1 Compatible Compatible Compatible Compatible
2019.3.0f6 Compatible Compatible Compatible Compatible

As listed on the Asset Store.