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Package details
- Latest version
- 2.0
- Last updated
- First released
- Unity version
- 2022.3.11 or later
- Package size
- 72.6 MB
- Files
- 33
- Favorites
- 34
- Views in the past week
- 35
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- Search for post processing
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- Search for amPLIfy
- Search for uilt-in terrain shader
- Search for HDRP tessellation terrain
- Search for HDRP terrain shader
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- Search for tessellation terrain
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HDRP Terrain Tessellation 2
- Price drop
Optimized "Terrain Tessellation Shader" for HDRP with a easy to use workflow and realistic quality
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Price history
Last 6 months
USDAsset preview
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HDRP Terrain Tessellation 2 screenshot 1
About this asset
Note: You need the Amplify Shader Editor to compile this shader into your target Unity version
This is a very optimized terrain tessellation shader for HDRP
The performance is in the maximum state compare to others because this shader is simple and has no complex computing.
=> Features:
- One click setup
- Distance based quality control
- Automatic smoothness map
- Easy to use
- 4-Layers , 6-Layers and 8-Layers mode
The tessellation algorithm is "Distance Based". so you can easily optimize for any target hardware to save quality per performance
4-Layer, 6-Layer and 8-Layer mode is supported
My other assets:
From the publisher's Asset Store listing.
Technical details
Distance based tessellation:
Controlled by:
Min
Max
Intensity
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 2022.3.11f1 | Not listed | Not listed | Compatible |
Only HDRP is supported
Shader model 4.6 or above
As listed on the Asset Store.