AR Camera Gyroscope and Accelerometer

AR Camera Lite uses Back/Rear Camera & Motion Sensor (Gyroscope or Accelerometer) on the player's mobile device to display 2D or 3D objects as though they were in the real world. AR Safety First.


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Fast, Markerless, Pseudo Augmented Reality.


👉 Features


Bring the enchanting Power of Augmented Reality into your amazing Game or App:


  • Cross-platform Mobile AR Camera: iOS, Android.
  • Covering a Wide Range of Mobile Devices:
    • Such pseudo AR can work on low-budget smartphones.
  • No using of other AR Engines like AR Foundation (ARCore, ARKit), Vuforia...
  • Device Orientations: Portrait, Landscape.
  • Auto Selection of Sensor using Sensor Camera: Gyroscope, Accelerometer.
  • Gyroscope Mode: same AR like in the Pokemon GO game (AR mode, not AR+): 3DoF — it can track rotational motion but not translational.
  • Accelerometer Mode (horizontal rotation is limited): tilting the phone to the left or right rotates the camera around the Y-axis.
  • Instant Launch after granting the camera permission: no need to scan the environment, because there is no surface/plane detection.
  • Quick Testing in Unity Editor without Smartphone through the Right Mouse Button & WASDQE keys.
  • Real-Time AR Shadows.

Read more: Top AR Engines for Unity.


🍏 Package Contains



Limitations


Learn Limitations separately for Each Asset included in the package.


📚 Docs & Support


I state the work of the asset only with uploaded Unity version or with the version indicated in the latest online docs that contain all instructions for the 1st launch.


If you find a bug, or you can't use the asset as you need, please first

get the support before leaving a review on the asset store.


I am here to help and to improve my assets for the best.

Response time can be up to 5 business days.