Frost Mage View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
2018.4.22 or later
Package size
430.2 MB
Files
84
Favorites
15
Views in the past week
10

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Frost Mage

by SDKwarrior (opens in new tab)

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Hello, made a magic ice mage, I hope you like it. Enjoy watching everyone!

Price $39.99

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Price history

Last 6 months

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Price history for Frost Mage, 6 months Current $39.99; lowest $39.99; highest $39.99 in this period. $0 $25 $50 Jun Jul Aug Sep Oct Nov

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Frost Mage screenshot 1

Frost Mage screenshot 1

About this asset

Frost Mage - Game Ready Low-poly 3D model

From the publisher's Asset Store listing.

Technical details

Technical Detailsv Full model - Verts: 55736, Faces: 50266, Tris: 96536.

Magic staff - ( Verts: 10441, Faces: 10636, Tris: 20504 ).

Hair ( Verts: 5850, Faces: 3640, Tris: 7280 ).

Shoulder hair - ( Verts: 4740, Faces: 2528, Tris: 5056 ).

As for the morphs, to open the mouth and blink the eyes, you need to move two full bodies at the same time, since the base grids are separate. Or move the bones as you like. What about the neck, rotate and rotate you need to use the Neck_01 bone and for the head Head 1.

The jaw opens with an extra jaw bone, and there are also bones in the lips (the upper, lower and corners of the lips for extra control, you can do ugly, anger). Added bones to the cheeks (you can puff out (chewing effect), as well as bones of the eyes and eyebrows. You can roll your eyes, sweep or and make eyebrow gestures.

The model and textures support HDRP and URP rendering, but you need to convert the materials yourself "Convert Selected Buit-in Materials to HDRP or URP" by first changing my shader to the standard one.

Textures Resolution and Sets : 4096x4096 (normal, metallic, roughness, albedo, AO) - Body, Clothes, Eyes, Hair, Mouth, Weapons.

The model is built on Humanoid rigged.If the starting pose of your animations is slightly different from the pose in the model, you will need to slightly tweak the position of the bones in the config).