My Pooler - Object Pooling System View on Asset Store (opens in new tab)

Package details

Latest version
1.2
Last updated
First released
Unity version
2018.4.34 or later
Package size
376 KB
Files
16
Favorites
28
Views in the past week
8

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My Pooler - Object Pooling System

by Carlinhu (opens in new tab)

4.9 / 5 · 14 ratings

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Last 6 months

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Price history for My Pooler - Object Pooling System, 6 months Current Free; lowest Free; highest Free in this period. $0 Jun Jul Aug Sep Oct Nov

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My Pooler - Object Pooling System screenshot 1

My Pooler - Object Pooling System screenshot 1

About this asset

My Pooler is a simple object pooler that will make everything easier and optimized for your project.

What is Object Pooling?
"Object Pooling is a creational design pattern that pre-instantiates all the objects you'll need at any specific moment before gameplay. This removes the need to create new objects or destroy old ones while the game is running."

In this system you will be able to easily create unlimited pools with customizable properties. Check out the Online Documentation

Features:
☑ Very easy to use!
☑ Better performance for your games!
☑ Super flexible and ready to use!
☑ Realtime expandable pools!

From the publisher's Asset Store listing.