PixelBattleText View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
2019.4.17 or later
Package size
1019 KB
Files
31
Favorites
91
Views in the past week
27

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PixelBattleText

by Psychic Fur (opens in new tab)

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  • Price drop

PixelBattleText is a tool for displaying animated text for RPG battles. Keeping your damage numbers swinging at the bit of battle. It comes with various animation presets.

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Price history

Last 6 months

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Price history for PixelBattleText, 6 months Current Free; lowest Free; highest Free in this period. $0 Jun Jul Aug Sep Oct Nov

Asset preview

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PixelBattleText screenshot 1

PixelBattleText screenshot 1

About this asset

PixelBattleText is an easy-to-use tool for animating fading text. This type of text is what you usually see over the heads of the enemies in RPGs when you hit them with your sword 🗡️, and the damage done appears. Or when you burn them with a spell 🔥 and for a few seconds you see a "Burned" message, just above the damage numbers.

Its addressed to improve the development workflow for pixelart RPGs. Having dozens of altered states, damage types, messages, etc, can very easily overwhelm a project folder. This assets allows you to have several types of animations, independent from the actual text to display. No references to prefabs, unity animations or text components are needed. Just call "DisplayText" form anywhere in your scene.

PixelBattleText can be used for much more. Notifications, level-ups, real-time warnings, onomatopoeia: SLASH! KABOOM! 💥

This asset can be used to animate all types of fading text, but it shows its power particularly in pixelart interfaces, where the animation must respect the pixel grid and the edges of the letters must remain crips.

- Drag, drop and play ✨

This asset only requires a minimal setup in order to work.

-Create a canvas.

-Add a text animation component

-Call the API from anywhere in your scene.

- Batteries included 🔋🔋

It comes with a range of customizable text animation presets wich covers from poison status text to fire damage numbers. Also, you can make your own.

- Easy as pie 🥧

You don't have to know how to use the unity animator, nor do you ever have to use it to create text animations with this asset. Just by moving some sliders and changing the orientation of some curves you will be able to give life to your damage counters, potion effects, katana sounds, or lyrics of a song!

- Animate once, use forever ♻️

Animations are reusable. Once created, they are saved as an asset, just like Unity animations. Except they can be modified from the inspector tab, using very simple animation controls.

- Pixel perfect 👾

All of the animations can be set to "snap" to the canvas pixel grid. Making specially straight forward the workflow with pixelart games GUI.

What do you say? 👂🤚 Too good to be real? Let us show you that we are serious. You can play with our WebGL demo at: https://ultrakelevra.github.io/PixelBattleText_webGLDemo/

From the publisher's Asset Store listing.

Technical details

Size: 1.6 Mb

File Count: 32

Animation Presets: 12

Fonts: 1

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2019.4.17f1 Compatible Compatible Compatible

As listed on the Asset Store.