SoftBody Tyres - Truck Physics View on Asset Store (opens in new tab)

Package details

Latest version
1.0 (BETA)
Last updated
First released
Unity version
2020.2.1 or later
Package size
16.0 MB
Files
90
Favorites
73
Views in the past week
13

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SoftBody Tyres - Truck Physics

by AiKodex (opens in new tab)

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Price $29.99

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Price history for SoftBody Tyres - Truck Physics, 6 months Current $29.99; lowest $29.99; highest $29.99 in this period. $0 $25 $50 Jun Jul Aug Sep Oct Nov

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SoftBody Tyres - Truck Physics screenshot 1

SoftBody Tyres - Truck Physics screenshot 1

About this asset

Soft Body Deformable Soft Body Tyres based on Nvidia - FleX from NVIDIA corporation.

Package requirements - NVIDIA FleX for Unity (1.0 BETA) from unity asset store. NVIDIA FleX for Unity (1.0 BETA)

(Please make sure the above package is available on the store before purchasing)

Package provided with High Definition Render Pipeline (HDRP) support

Soft Body Tyres as a part of Vehicular Physics : Harnessing the capabilities of the FleX plugin, soft assets have been unified with Unity's rigid body system to form a workable application for simulations and games alike.

Mitigated Limitations: Main limitations of FleX such as the lack of credible FleX Soft asset - Unity's rigid body interaction has been replaced by Unity's built-in collider interaction for controlling the movement of soft assets than using impulse to move the soft assets.

Construction theme: Along with the robust application of FleX, SoftBody Tyres - Truck Physics offers a construction setting and soft body testing models which have real life applicability and make the testing of simulation practical.

Example Scene Details

PolyCount Details :

Vertices : 321,200

Tris : 244,800

Objects : 79 in example scene

Texture Resolutions :

Majority : 512 x 512

Maximum Res : 512 x 1024

Minimum Res : 256 x 256

Separated :

Collision Meshes : Few meshes have colliders generated. Developer can select meshes and add mesh collider component manually.

Objects : Separated objects on texture basis .

Textures, Maps & Materials : Different objects have different textures and materials using Unity's standard shaders. Some Unlit shaders are custom built for providing better aesthetics to the example scene

Required Hardware and Tests with the recommended settings provided in the documentation:

Windows PC with Windows 7 (64-bit) or newer - DX11 or CUDA capable graphics card - Unity 2017.3 or later

- Clocks 150+FPS with Nvidia 710 GPU and i3 CPU 8th generation ~3.6 GHz 4 Core

- Clocks 180+FPS with Nvidia MX150 GPU and i5 CPU 10th generation Turbo 8600K ~3.1 GHz 4 Core

Please read the documentation to covert package to HDRP from standard or built-in RP, troubleshoot issues and get a better understanding of the working of the package

From the publisher's Asset Store listing.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2020.2.1f1 Compatible Not listed Compatible

As listed on the Asset Store.