25 Fabric Materials Ready, Volume. 11 View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
2019.4.9 or later
Package size
26.2 MB
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107
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25 Fabric Materials Ready, Volume. 11

by Interactive Arts (opens in new tab)

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25 Fabric Materials Ready, Volume. 11 screenshot 1

25 Fabric Materials Ready, Volume. 11 screenshot 1

About this asset

Shader Smart: Fabric and Cloth Specified | Details & User Guide

Introduction

This package contains a set of 25 ready-to-use materials for mobile applications. A set of 77 seamless textures are included, resolution is fixed at 512 by 512 for mobile performances. All materials are powered by “Shader Smart: Fabric and Cloth Specified”, with high customizability and extra features introduced as:  

1) Surface Dirt

Individually adjustable Bias values for Specular, Roughness, Normal, and Ambient Occlusion for the dirt part of the pattern.

2) Color Desaturation:

Surface dirt color can be adjusted and desaturated based on the chosen color Tone.

3) Secondary Normal

A minor Normal map is introduced, where users have full control over its strength, bias value, and intensity ratio respect to the primary Normal.

In addition, high customizable adjustments are introduced as well, including contrast, brightness, gray-level strength, maximum/minimum channel values (for linear interpolation 1.0 and 0.0), and normal bias. Users can modify most of the texture input properties in real time.

 

Features

Albedo: Color Bias | Contrast | Brightness

Surface Dirt: Individual Tiling and Offsets | Contrast | White/Black Channel Strength | Roughness Bias | Normal Bias

Dirt Color Desaturation: Base Color | Desaturation Percentage

Transparency: Contrast | Black/White Channel Strength | Threshold Value | General Strength | Base Shift

Roughness: Contrast | White/Black Channel Strength | Strength

Normal: Strength | Bias

Secondary Normal: Strength | Secondary to Primary Ratio | Bias

Texture Coordinates: Rotation | UV Tiling | UV Offset

 

Tech Details and Specifications

Numbers of Shaders: 1

Numbers of Mobile Materials: 25

Numbers of Mobile Material Textures: 75

Mobile Material Texture Resolution: 512 by 512 (seamless)

Numbers of Additional Textures: 2

Numbers of Demo Scenes: 3

Numbers of Demo Assets: 1 (debug material)

Surface Dirt | Dirt Color Desaturation | Secondary Normal | Far Fall-off | Independent Tiling and Offset

PBR Based Rendering

SM 5.0 | SM 3.0 | Full Forward Shadows | Standard Specular

Supported Platforms: PS5 | PS4 | Xbox One | PC | iOS | Android 

Render Type: Opaque

Interactive Arts has full copy rights of all textures, materials, and shaders. Users may not independently redistribute any contents for business purposes.

From the publisher's Asset Store listing.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
2019.4.9f1 Compatible Compatible Compatible Compatible

As listed on the Asset Store.