Amplify Sea (Water) / Mountain Shader View on Asset Store (opens in new tab)

Package details

Latest version
1.1
Last updated
First released
Unity version
2019.2.17 or later
Package size
429.9 MB
Files
114
Favorites
9
Views in the past week
4

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$14.99 on

Amplify Sea (Water) / Mountain Shader

by Ereroa (opens in new tab)

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Price $14.99

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Price history

Last 6 months

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Price history for Amplify Sea (Water) / Mountain Shader, 6 months Current $14.99; lowest $14.99; highest $14.99 in this period. $0 $10 $20 Jun Jul Aug Sep Oct Nov

Asset preview

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Amplify Sea (Water) / Mountain Shader screenshot 1

Amplify Sea (Water) / Mountain Shader screenshot 1

About this asset

Amplify Shader Editor Compatible
Sea Shader contains various water shaders that simulate Tides, Foams, Waves and others that can be run on Mobile as well.
With vast amount of properties user can change to fit as needed.
Shader is well commented so user can freely edit to improve performance or quality. New version will come with better quality with new updates.
Features:
Waves: Can change size, height, speed
Normal Texture Flowing: Can change direction tiles and speed
Shore Foams: Can turn on/off and has various properties.
Tides: Foams on top of waves, has various properties.
Caustic: Can change textures, has various properties.
Additional information:
It is mobile-ready shader that simulates waves using vertex offset. (no tessellation)
It uses a plane with 625 verts (Tile or change scale depending on usage)
Using quad plane is not recommended
Also Include World Creator Shader
Splatmap based mesh terrain shader used to match terrain made in World Creator 2.
Use World Normal baked from high poly data from World Creator mixed with Normal created from World Creator 2.
Splatmap (Generated from World Creator 2) can use upto 4 Albedo/Smoothness textures similar to Unity Terrain and Normal textures.
Textures has similar properties like World Creator 2
Shader Model: SM3.0
Tested with Galaxy S7

From the publisher's Asset Store listing.