Sticky3D Controller View on Asset Store (opens in new tab)

Package details

Latest version
1.2.9
Last updated
First released
Unity version
2022.3.0 or later
Package size
404.5 MB
Files
936
Favorites
60
Views in the past week
3

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Sticky3D Controller

by SCSM (opens in new tab)

5.0 / 5 · 3 ratings

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Sticky3D Controller is a kinematic first and third person VR-ready character controller that can interact with objects in your game. Works with Unity 2022.3 LTS and Unity 6.

Price $59.00

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Price history

Last 6 months

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Price history for Sticky3D Controller, 6 months Current $59.00; lowest $59.00; highest $59.00 in this period. $0 $50 $100 Jun Jul Aug Sep Oct Nov

Asset preview

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Sticky3D Controller screenshot 1

Sticky3D Controller screenshot 1

About this asset

Documentation | Forum | Discord |

Sticky3D Controller 2 is now available. We'd recommend purchasing S3D 2 as S3D v1.x may be deprecated in the future.

Sticky3D Controller, or S3D for short, is a kinematic first- and third-person humanoid character controller. S3D can be considered a “capsule” controller in that the character’s model will mostly occupy an area that has a capsule-like shape. With this asset we endeavour to save you many hours of development time and to help you solve common game play problems.

Regular Updates

NOTE: In Unity 6.3 URP, import the URP package from SRP folder and in Project Player settings, set Active Input Handling to Both. S3D can also be configured to work with the Unity Input System, Rewired, or Unity XR in your game.

Features:

Seamlessly enter and exit other moving rigidbodies

Stick to moving and rotating objects while performing “regular” actions

Be controlled by player with Sticky Input Module

Act as an NPC and be controlled by your game

Be controlled by a NavMesh Agent

Switch between first person and third person zoomable cameras

Walk, sprint, strafe, jump, crawl, crouch, and lie down

Jet Pack with 6 degrees of freedom

Configurable third person zoom

Conditionally send data to your animator controller with no coding required

Be configured and controlled via code using our API methods

Interact / push dynamic rigidbody objects

Be pushed by other objects

Walk up and down steps and slopes

Footstep sounds and surface actions

Align to ground normal

React to configurable gravity

Override configuration based on zones within scene

Perform custom actions and animations based on player input

Work with your own character humanoid models

Work with your own humanoid animations

Take input from (new or legacy) Unity Input System, keyboard & mouse, or Rewired

Look at objects or other S3D characters with Head IK

Display information like messages or gauges in a UI for the player

Look at, touch, grab, drop, equip, socket, stash, activate, read, lay on, sit on, and/or select interactive objects

Interactive objects, including weapons and magazines, can react to custom gravity

Configure phonemes, facial emotions and reactions for blendshapes

Replace animation clips at runtime

Pooling system for generic objects

Popup menus for interactive-enabled objects

Supports first-person Virtual Reality (continuous move, snap turn, teleportation and interaction)

Use hand-held projectile and laser-beam weapons

Documented C# APIs included

What people are saying

"This is the, in my opinion, the best First and Third Person Character Controller for Unity."

"Excellent interface. Really easy to use and set up, very intuitive."

"Really like this controller for my character."

NEW Compatible with Realistic Car Controller

NEW Prone and crawl with demo animations

NEW Task Module for Sit and Lie down operations

NEW Amy, Bryce, Jeff, and Kate stylised animated characters

NEW Shape Module with APIs for facial emotions and reactions

NEW Weapon System - in Technical Preview

NEW VR support with object interaction

NEW Head, Hand, and Foot IK

NEW Climbing - in Technical Preview

NEW Compatible with Mixamo characters and animations

NEW Compatible with UMA characters

NEW Compatible wtih Toon Series

NEW Add interactive-enabled objects to games

NEW Generic Pooling System - in Technical Preview

This asset uses demo textures and sounds under Creative Commons CCO Universal License; see Third-Party_Notices.txt file in package for details.

Other compatible products by SCSM:

Sticky3D Controller 2

Sci-Fi Ship Controller

Sci-Fi Ship Controller 2

SSC Expansion Pack 1

SSC Seamless

Landscape Builder

LB Seamless

LB Enviro Pack 1

Compatible Bundles Available

Landscape Builder and Sci-Fi Ship Controller

Landscape Builder and LB Enviro Pack 1

From the publisher's Asset Store listing.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2022.3.0f1 Compatible Compatible Compatible

To install the HDRP and URP packages, go to the SRP folder and look at the readme file.

To use the demo scenes in Unity 6.3+, in Project Player settings, set Active Input Handling to Both.

As listed on the Asset Store.