Padlocks and Lock View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
2017.4.1 or later
Package size
41.5 MB
Files
22
Favorites
6
Views in the past week
17

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$4.99 on

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Padlocks and Lock

by Polyground Studios (opens in new tab)

1 rating, too few to average

Price $4.99

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Price history

Last 6 months

USD
Price history for Padlocks and Lock, 6 months Current $4.99; lowest $4.99; highest $4.99 in this period. $0 $2.5 $5 Jun Jul Aug Sep Oct Nov

Asset preview

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Padlocks and Lock screenshot 1

Padlocks and Lock screenshot 1

About this asset

A compact set of weathered lock props featuring a combination padlock, a keyed padlock and a circular keyhole lock. Use them in storage areas, doors, cabinets, escape-room scenes or environmental storytelling.

The combination padlock includes separate numbered wheels and shackle geometry. Interaction behavior and combination logic can be implemented in your application.

From the publisher's Asset Store listing.

Technical details

TECHNICAL DETAILS

  • Model format: FBX
  • FBX files: 3
  • Mesh objects across these files: 8
  • Polygon faces: 3,327
  • Triangles: 6,537
  • Vertices: 3,299
  • Material names across the FBX files: 3
  • PBR maps: Base Color, Metallic, Roughness and Normal.
  • Texture format: PNG.
  • PBR texture resolutions: 2048 x 2048.
  • Metallic and roughness are provided as separate maps.
  • UV sets per mesh object: 1.

CONTENTS AND PER-FILE GEOMETRY

Each row lists one FBX file and its internal mesh-object count.

  • Padlock a (padlock_A.fbx): 5 mesh objects; 1,610 polygon faces; 3,208 triangles; 1,619 vertices.
  • Padlock b (padlock_B.fbx): 2 mesh objects; 1,147 polygon faces; 2,239 triangles; 1,133 vertices.
  • Padlock c (padlock_C.fbx): 1 mesh object; 570 polygon faces; 1,090 triangles; 547 vertices.

USAGE NOTES

  • Static models and textures. The FBX files do not contain animation clips or gameplay/puzzle scripts.
  • Geometry totals count all listed files, including variants; they are not a count of unique designs.
  • Triangles are counted after triangulating the FBX faces. Vertex totals are imported mesh vertices; runtime GPU counts can vary.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2022.3.62f3 Compatible Compatible Compatible

As listed on the Asset Store.