Retro Mech Simulator View on Asset Store (opens in new tab)

Package details

Latest version
2.0.3
Last updated
First released
Unity version
2021.3.38 or later
Package size
146.1 MB
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Retro Mech Simulator

by Kevin Foley (opens in new tab)

5.0 / 5 · 5 ratings

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A starter kit that gives you nearly everything you need to start building your own single-player first-person mech simulator game.

Price $75.00

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Price history

Last 6 months

USD
Price history for Retro Mech Simulator, 6 months Current $75.00; lowest $75.00; highest $75.00 in this period. $0 $50 $100 Jun Jul Aug Sep Oct Nov Version 2.0.3 released 17 Sep 2026 v2.0.3

Asset preview

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Retro Mech Simulator screenshot 1

Retro Mech Simulator screenshot 1

About this asset

Forum

WebGL Demo

This is the legacy version of Retro Mech Simulator for the built-in render pipeline. For new customers, I recommend the URP version.

This starter kit gives you nearly everything you need to start building your own single-player first-person mech simulator game. Your game does not have to be built in a retro style; that's just the visual style I chose for the example art assets.

Features:

+ Numerous scripts for standard mech components, such as hull, reactor, engine, weapons, radar, targeting system, and optionally shields.

+ 2 fully-functional example mechs complete with first-person cockpits with interactive displays. Pilot your mech, target enemies, fire weapons, toggle radar scale, balance shields forward and backward, arrange weapons into firing groups, toggle first-person and third-person camera, and more.

+ Procedural IK-driven leg animations for realistic foot placement over uneven terrain.

+ 3 skin choices for the example mechs.

+ Support for HUD color themes, with three example themes.

+ 12 fully-functional example weapons with models and textures (4 autocannons, 4 lasers, 3 missile launchers, 1 railgun).

+ AI framework with fully functional built-in support for navigation, combat, and other basics.

+ 5 example buildings (each with alternate "destroyed" version) + 1 popup sentry turret.

+ 4 example missions.

+ Example loadout screen for arming a mech.

+ 218 sound effects, some of which are actually good!

+ 7 desert terrain textures, 4 tundra textures, 1 snow texture.

+ Animated sprites for explosions, sparks, shield impacts, and more.

+ Damage system which breaks weapon damage down into separate shield, armor, and internal damage categories.

+ Extensive documentation, including a PDF manual with over 40 pages.

+ Various editor tools and extensions to make developing easier.

+ Professionally coded, highly extensible and modular codebase that can be tailored to meet the needs of your game.

+ Hundreds of included scripts will save your team hundreds of hours of development time.

This kit does everything possible to simplify the task of building your game, but it is a large and complex kit best suited to small teams with intermediate to advanced skills in Unity.

This kit is designed specifically for making single-player games. To be clear, this kit will never have built-in multiplayer support.

The kit uses the built-in render pipeline, forward rendering, with linear color space. It utilizes the Unity Post-Processing Stack V2 for some visual effects and a couple of custom sprite shaders, but otherwise has no special graphical needs. It should be easy to adapt the kit for URP or HDRP; however, I do not officially support those render pipelines at this time.

The kit was designed with PC in mind but should work just as well on other platforms.

Also included is my "Generic UI Lists" package (an $8.50 value).

This package uses the following third-party assets under license; see Third-Party Notices.txt file in package for details:

  • Liquid Crystal (font) by Chase Babb: Free for personal and commercial use.
  • Open Sans (font) by Steve Matteson for Google: Apache License v2.0.
  • Teko (font) by Indian Type Foundary: Open Font License v1.1.
  • Zalo Math Utilities by Zalo: Public domain.

From the publisher's Asset Store listing.

Technical details

+ Over 250 scripts developed for Retro Mech Simulator, plus over 150 scripts in the general-purpose OneManEscapePlan Core package

+ 2 fully-functional example mechs with interactive cockpits

+ 3 mech skins (Gunmetal, Gray Dazzle Camo, Ochre Dazzle Camo)

+ 12 fully-functional weapons (4 autocannons, 4 lasers, 3 missile launchers, 1 railgun)

+ 5 example buildings (each with alternate "destroyed" version) + 1 popup sentry turret

+ 4 example missions

+ 218 sound effects

+ 12 tiling terrain textures with normal maps

+ 15 sprite animations (3 explosions, 4 weapon impacts, 3 muzzle flashes, 1 smoke, 4 sparks)

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.3.17f1 Compatible Not listed Not listed
2022.3.57f1 Compatible Not listed Not listed
2021.3.38f1 Compatible Not listed Not listed

As listed on the Asset Store.