DE Environment View on Asset Store (opens in new tab)

Package details

Latest version
15.2.1
Last updated
First released
Unity version
2022.3.22 or later
Package size
1.8 GB
Files
1,755
Favorites
187
Views in the past week
19

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DE Environment

by DE Environment (opens in new tab)

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DE Environment Powerful shader solutions for Unity

Discount -17% Previous price $60.00 Price $50.00

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Price history

Last 6 months

USD
Price history for DE Environment, 6 months Current $50.00; lowest $50.00; highest $60.00 in this period. $0 $50 $100 Jun Jul Aug Sep Oct Nov Version 15.0.0 released 13 Jul 2026 v15.0.0 Version 15.1.0 released 17 Jul 2026 Version 15.2.0 released 9 Oct 2026 v15.2.0 Version 15.2.1 released 15 Oct 2026

Asset preview

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DE Environment screenshot 1

DE Environment screenshot 1

About this asset

Jump start your studio today with a powerful collection of shaders built using module construction with Amplify Shader Editor functions and nodes, ASE editor is not required to use DE Environment shaders.

Modules can be added to many of the core functions in countless configurations giving you what your project needs when you need it. Amplify Shader Editor is only needed for customization.

Easy installation install wizard.

Discussion Here: Discord

This asset and represents the complete collection all DE shaders, including tools & source code. Bonus demo scenes combining DE assets from multiple shader packages. includes multiple shader samples not found in other DE Assets.

FEATURE LIST

Global Controller:

● Global controller for wind, snow, rain & wetness

Tools - Bake Wind Animation into all your Models:

● add wind animation into any 3rd party models, easy to use with just a few clicks and your 3rd party vegetation will work with wind scripts even if models did not have any baked vertex color before.

● baking vertex color works within Unity directly into source mesh or FBX models without the need to export into other external modeling programs.

Tools - Repair Vertex Tangent & Normal for Best Lighting:

● repair game object prefabs with damaged, missing or poor vertex tangents and normal to give your assets the best possible visually correct lighting within Unity.

● repairing normal and tangents works within Unity directly into source mesh or FBX models without the need to export into other external modeling programs.

Tools - Bake Ambient Occlusion into all your Models:

● bake AO ambient occlusion into your game objects/prefabs improving project performance and quality.

● baking ambient occlusion works within Unity directly into source mesh or FBX models without the need to export into other external modeling programs.

Tools - Texture Packing:

● texture combiner tool for textures packing or repacking texture channels giving your project a more highly optimized workflow.

SHADERS

Automotive - (BIRP URP HDRP)

Baked GI - (BIRP URP HDRP)

Bicubic - (BIRP URP HDRP)

Cutout - (BIRP URP HDRP)

Decal - (URP HDRP)

Digital - (BIRP URP HDRP)

Dissolve - (BIRP URP HDRP)

Fabric - (BIRP URP HDRP)

Glass - (BIRP URP HDRP)

Hologram - (BIRP URP HDRP)

Parallax - (BIRP URP HDRP)

Portal - (BIRP URP HDRP)

Rain - (BIRP URP HDRP)

Super Sample - (BIRP URP HDRP)

Surface - (BIRP URP HDRP)

Physical Based Rendering - (BIRP URP HDRP)

Triplanar - (BIRP URP HDRP)

TwoSided - (BIRP URP HDRP)

UI - (BIRP URP HDRP)

UV Reveal - (BIRP URP)

Vegetation - (BIRP URP HDRP)

Water - (BIRP URP)

Compatible with:

Amplify Shader Editor

AE Alexander Elert

ALP8310

The Vegetation Engine

Demo - Vegetation (average tris count)

● Trees 26000~12 – LODs Yes

● Plants 9000~9 - LODs No

● Stones 1200~600 - LODs Yes

● Grass 164 - LODs No

Demo - Physical Based Rendering (average tris count)

● Trees 9000~6000 – LODs No

● Stones 1300~700 - LODs No

Need Help or Have More Questions?

Please visit Discord to learn more and or chat with us in realtime

From the publisher's Asset Store listing.

Technical details

Supported Render Pipelines:

We work to bring the latest unity versions available following Unity’s new package lifecycle for official pre-release into official release when possible & or subject to its technical progress within Unity. SRP API levels from “tech-release” may be archived when Unity’s "official release" is present

Built-in Render Pipeline (Standard)

● 2022.03.22 and or higher

HDRP High Definition Render Pipeline

● 14x 2022.3.52 and or higher

● 17x 6000.0.23 and or higher

URP Universal Render Pipeline

● 14x 2022.3.52 and or higher

● 17x 6000.0.23 and or higher

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2022.3.22f1 Compatible Compatible Compatible

Built-in Render Pipeline (Standard)

● 2022.03.22 and or higher

HDRP High Definition Render Pipeline

● 14x 2022.3.52 and or higher

● 17x 6000.0.23 and or higher

URP Universal Render Pipeline

● 14x 2022.3.52 and or higher

● 17x 6000.0.23 and or higher

As listed on the Asset Store.