A package focused on 3D vegetation using Unity Shader Graph. Discord
IMPORTANT: To run the project you must install SeedMesh Shaders separately, that way, the shaders can be updated more efficiently.
This package contains:
-A sample scene (the scene made with Vegetation Studio Pro is not available in the package.)
-32 different plant variations (3 materials for 3D plants and 2 materials for billboards)
-35 different cactus variations (6 materials and 1 material for billboards)
-Sample environment assets (camping, rocks, textures and more)
-The textures of the vegetation are 4K resolution
-A manual that explains how to import more vegetation in the package.
-All assets are optimized with LOD's
Find a .zip file with the generator used to create the cactus models! visit this blog for complete documentation:
This package is ready for Unity 6.3
The package was mainly made to be used in HDRP, there is a way to convert the assets to URP but is important to know, in demo scene the post-processing and render settings cannot be used in URP, please join my discord server if you have more questions!
In the case of built-in render pipeline, it is not possible to use the shaders, you must replace them to render the vegetation correctly.
A quick solution for built-in render pipeline is using the tool: The Visual Engine