POLYSTYLE - Medieval Castle View on Asset Store (opens in new tab)

Package details

Latest version
2.0.0
Last updated
First released
Unity version
2022.3.30 or later
Package size
140.7 MB
Files
1,539
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POLYSTYLE - Medieval Castle

by Astrofish Games (opens in new tab)

5.0 / 5 · 3 ratings

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POLYSTYLE - Medieval Castle A faceted styled, modular, Medieval Fantasy Castle environment kit.

Price $79.99

Buy on Asset Store (opens in new tab)

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Price history

Last 6 months

USD
Price history for POLYSTYLE - Medieval Castle, 6 months Current $79.99; lowest $79.99; highest $79.99 in this period. $0 $50 $100 Jun Jul Aug Sep Oct Nov Version 2.0.0 released 6 Oct 2026 v2.0.0

Asset preview

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POLYSTYLE - Medieval Castle screenshot 1

POLYSTYLE - Medieval Castle screenshot 1

About this asset

With this pack you can:

Build a full Castle environment for all kinds of game camera angles.

This kit is designed for first and third person, but would work very well with 2.5d camera modes. You can build ramparts, turrets, portcullis, central buildings, interiors, staircases and more.

The kit is visually consistent with the POLYSTYLE - Medieval Village and Dungeon.

From the publisher's Asset Store listing.

Technical details

THIS PACK INCLUDES MODULAR:

- Portcullis sections

- Turrets

- Ramparts

- Layered Inner Ward buildings

- Cliffs

- Staircases & Platforms

- Castle interiors

- Foliage

- Assembly

KEY FEATURES:

- Walls

- Arches

- Doors

- Pillars

- Roofs

- Windows

- Fences

- Cobbles

- Paving

- Wooden Platforms

- Cliffs

- Props

- Stairs

- Foliage

- Assembly rocks/boulders

PREFABS

-Single module prefabs (260+)

-Building layer prefabs (x 90)

-Complete, set dressed building Prefabs (x 11)

-Complete, building only prefabs (x 25)

-Cliff prefabs (x 7)

-Staircase modules (x 24)

DEMO SCENES (x 2)

- Large Castle scene showcasing interior and exterior

- Showcase scene containing most prefabs.

LODs

Most assets have LOD's where appropriate.

GEOMETRY

A lot of architextural meshes are less than 750 tris LOD0 with geometry spent on detailing. Some very detailed meshes such as large roof corners can be almost 2k tris LOD0.

Props can be found to be between 500 and 1500 tris for LOD0 with some going a bit over or under.

TEXTURING

- Most assets are textured using a single, small color atlas image and separate texture sheets and materials for some trasparet assets.

IMPORTANT

Back Up Existing Projects Before Updating to latest versions

Please back up your project, create a version-control checkpoint, or otherwise make a restorable copy before importing kit updates into an existing project.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.0.66f2 Not listed Compatible Not listed
2022.3.30f1 Compatible Not listed Not listed

As listed on the Asset Store.