DoTs (Damage Over Time) View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
2020.1.4 or later
Package size
72 KB
Files
7
Favorites
2
Views in the past week
5

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$12.50 on

DoTs (Damage Over Time)

by Knighted Dragon Digital (opens in new tab)

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Price $25.00

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Price history

Last 6 months

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Price history for DoTs (Damage Over Time), 6 months Current $25.00; lowest $25.00; highest $25.00 in this period. $0 $12.5 $25 Jun Jul Aug Sep Oct Nov

Asset preview

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DoTs (Damage Over Time) screenshot 1

DoTs (Damage Over Time) screenshot 1

About this asset

With this asset pack it allows you to deal damage to an enemy or player with Dots. It currently supports 3 damage types poison, bleed and fire.
Damage will stack and be removed after its duration. So if you deal 100 bleed damage over 10 seconds, it will deal 10 poison damage per second for 10 seconds. If you then hit with another 100 bleed damage over 10 seconds 5 seconds later it will deal 20 damage per second for another 5 seconds until the first bleed wears off and then deal 10 damage per second for the remaining 5 seconds on the new bleed DoT.
You can also set a limit to DoT length, so using the example above you could set the max length to 10 meaning the damage will stack but the time wont.
It works in both 2D and 3D and works for both trigger and non trigger colliders.
If you're using you own Health system I have included a guide on how to use this pack with it.

From the publisher's Asset Store listing.