(Old) Action Adventure SD Motion Pack - Haon SD View on Asset Store (opens in new tab)

Package details

Latest version
2025.0
Last updated
First released
Unity version
6000.0.30 or later
Package size
36.5 MB
Files
419
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(Old) Action Adventure SD Motion Pack - Haon SD

by Haon (opens in new tab)

2 ratings, too few to average

This asset is SD Unity-chan's Derivative "Haon SD series". You can create a third person adventure action game with SD Character.

Price $45.00

Buy on Asset Store (opens in new tab)

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Price history

Last 6 months

USD
Price history for (Old) Action Adventure SD Motion Pack - Haon SD, 6 months Current $45.00; lowest $45.00; highest $45.00 in this period. $0 $25 $50 Jun Jul Aug Sep Oct Nov

Asset preview

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(Old) Action Adventure SD Motion Pack - Haon SD screenshot 1

(Old) Action Adventure SD Motion Pack - Haon SD screenshot 1

About this asset

+Final Notice

This package will soon be removed from the Asset Store. Existing buyers can purchase it at no additional cost! This is the new package URL. :

https://assetstore.unity.com/preview/62560/1108830

September 27, 2025

Due to an administrative error, this package will soon be deprecated and a new package with the same content will be published.

Existing customers can access the new package at no additional cost. (There is no disadvantage to purchasing now!)

Once the new package is published, we'll leave a link here.

You can also search for it in the store.

August 29, 2025

--------------------------

This asset is SD Unity-chan's Derivative "Haon SD series".

This series is covered by the 'Unity-chan License'. Commercial use is available. Together, the EULA license applies to this package.

View Unity-chan license

View Asset Store EULA license

The animations of the Haon SD Series are custom made to the SD Unity-Chan body shape. This is a Super Deformed humanoid rigging model. Make sure it suits your project with the free bundle package before buying.

▶ SD Haon Custom Bundle (Trial Package)

This package uses the shader and spring system provided by Unity Technology Japan.

Unity Chan Spring Bone

Unity Toon Shader (essential!)

Unity-Chan Toon Shader Ver 2.0.6 (Unity 6 and earlier versions)

▶ Motion List

RootMotion & In-place motion

- All anim 177

attackA_1

attackA_1_hold

attackA_1_ToStandC

attackA_2

attackA_2_hold

attackA_2_ToStandC

CarryHeadUp_Lift

CarryHeadUp_Stand@loop

CarryHeadUp_throw

CarryHeadUp_Unload

CarryHeadUp_Walk@loop

CarryHeadUp_Run@loop

CarryHeadUp_Jump_StandToUp

CarryHeadUp_Jump_Up@loop

CarryHeadUp_Jump_Down@loop

CarryHeadUp_Jump_Landing

CarryHeadUp_Jump_LandToStandC

CarryHeadUp_Jump_Fly@loop

CarryHeadUp_Freefall@loop

CarryHeadUp_Jump

CarryHandOn_Lift

CarryHandOn_Stand@loop

CarryHandOn_throw

CarryHandOn_Unload

CarryHandOn_Walk@loop

CarryHandOn_Run@loop

CarryHandOn_Jump_StandToUp

CarryHandOn_Jump_Up@loop

CarryHandOn_Jump_Down@loop

CarryHandOn_Jump_Landing

CarryHandOn_Jump_LandToStandC

CarryHandOn_Jump_Fly@loop

CarryHandOn_Freefall@loop

CarryHandOn_Jump

Climb_up

Climb_Jump

ClimbLedge

Climb_hold@loop

Climbing@loop

Climb_Landing

Climb_mount

Climb_Jump_Right

Climb_Jump_Left

Climb_Jump_FloorUp

Climb_Jump_FloorDown

Climb_Move_Right

Climb_Move_Right_inplace

Climb_Move_Left

Climb_Move_Left_inplace

ClimbLedge_DownTo_Ledge root

ClimbLedge_Hold@loop root

ClimbLedge_UpToStand root

ClimbLedge_DownTo_Ledge inplace

ClimbLedge_Hold@loop root

ClimbLedge_UpToStand root

ClimbLedge_Move_Right root

ClimbLedge_Move_Right inplace

ClimbLedge_Move_Left root

ClimbLedge_Move_Left inplace

Create(StandC)@loop

Crawling_Start

Crawling_Hold@loop

Crawling_ToStandC

Crawling_Crawling@loop Inplace

Crawling_Crawling@loop root

Crawling_Rotate Inplace

Crawling_Rotate_Right root

Crawling_Rotate_Left root

Damaged_ToBack

Damaged_ToFont

Damaged_FallDown_ToFront

Damaged_FallDown_ToBack

Damaged_Shoved_ToFront

Damaged_Shoved_ToBack

Dash_Front@loop

Dash_FrontLeft@loop

Dash_FrontRight@loop

Dash_ToStandC_Slide@loop

Dash_ToStandC

Die

Emotion_Clap(StandC)@loop

Emotion_Fail

Emotion_O

Emotion_Victory

Emotion_X

Freefall_FootDown@loop

Freefall_HeadDown@loop

Freefall_BackDown

Freefall_FrontDown

GroundDive_Sliding_Start

GroundDive_Sliding_Jiggle@loop

GroundDive_Sliding@loop

GroundDive_Sliding_ToStand

GroundDive_Bonk

GroundDive_Bonk_ToStand

GroundDive_Bonk_extraDizzyhead

GroundDive_Bonk_ToDie

GroundDive

GroundDive_Bonk

HandStand_Hold@loop

HandStand_Jump inplace

HandStand_Jump root

HandStand_Start_FromStand

HandStand_To_Stand

Jump_AirAttack

Jump_AirAttack_Start

Jump_AirAttack_End

Jump_AirAttack_Hold

Jump_DownAttack_Tumbling

Jump_DownAttack_Down@loop

Jump_DownAttack_Land

Jump_DownAttack_toStandC

Jump_Small@root

Jump_Medium@root

Jump_Big@root

Jump_ToStandC

Jump_StandtoUp

Jump_Up@loop

Jump_UptoDown

Jump_Down@loop

Jump_Landing

Jump_LandtoStandC

Jump_FlytoDown

Jump_Fly@loop

Jump_UpCharge@loop

Jump_StandToUp

Jump_Up-Big@loop

Jump_Down-Big@loop

Jump_Fly-Big@loop

Jump_Somersault

Jump_Somersault_1of2

Jump_Somersault_2of2

Jump_Somersault@loop

Jump_LandingFail

Jump_LandingFail_extraDizzyhead

Jump_LandingFail_ToStandC

Jump_LandingFail_extraHippain

Jump_LandingFail_ToDie

KnockdownToBack_start

KnockdownToBack_down

KnockdownToBack_downHold@loop

KnockdownToBack_ToStandC

KnockdownToBack_air@loop

KnockdownToBack_Die

KnockdownToFront_start

KnockdownToFront_down

KnockdownToFront_downHold@loop

KnockdownToFront_ToStandC

KnockdownToFront_air@loop

KnockdownToFront_Die

Object_Pusing@loop

Object_Pulling@loop

RunToStand

Search_Start

Search_@loop

Search_ToStandC

Search(StandC)_Set

SilentWalk_PanLeft@loop

SilentWalk_PanRight@loop

SilentWalk_stand@loop

SilentWalk_Walk@loop

Slide_ToSlide

Slide_Slide@loop

Slide_SlideToStandC

Slide_TumblingToRun

Squat_Squat

Squat_Hold@loop

Squat_Idle

Squat_ToStandC

SideStep_Hold@loop

SideStep_TurnToHold

SideStep_LeftMove

SideStep_RightMove

standC@loop

StandC_NoFacial@loop

Version without facial key data.

StandC_Tired@loop

VictoryPose_UTCStyle

VictoryPose_UTCStyle_Hold@loop

VictoryPose_UTCStyleSpin

VictoryPose_UTCStyleSpin_Hold@loop

Crawling

Damaged_FallDown

Damaged_Shoved

Dash_ToStandC

Freefall

HandStand

SideStep

VictoryPose_UTCStyle

© Unity Technologies Japan/UCL © Haon

From the publisher's Asset Store listing.

Technical details

Animation count : 177 anim

Animation type list : Humanoid

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.0.30f1 Not listed Compatible Not listed

As listed on the Asset Store.