Procedural Isometric Map Generator View on Asset Store (opens in new tab)

Package details

Latest version
2.7.6
Last updated
First released
Unity version
2021.3.13 or later
Package size
3.7 MB
Files
741
Favorites
198
Views in the past week
33

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Procedural Isometric Map Generator

by Goblins Interactive (opens in new tab)

5.0 / 5 · 11 ratings

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Procedural Isometric Map Generator is used for making procedural isometric maps at small, large or infinite scale using built-in isometric rule tiles. This asset also creates colliders for every map.

Discount -33% Previous price $29.99 Price $19.99

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Price history

Last 6 months

USD
Price history for Procedural Isometric Map Generator, 6 months Current $19.99; lowest $19.99; highest $19.99 in this period. $0 $10 $20 Jun Jul Aug Sep Oct Nov

Asset preview

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Procedural Isometric Map Generator screenshot 1

Procedural Isometric Map Generator screenshot 1

About this asset

👾Discord

You can upgrade from Isometric tilemap auto collider by just paying the difference in pricing! Or you can download the auto collider separately if you just want auto collider for your hand drawn tilemaps!

This asset comes with auto collider embedded inside, you don't need to download it separately.

Join our discord server for discussion with the community or the developer even if you don't own the asset via this link.

Procedural Isometric Map Generator is used for making procedural isometric maps at small, large or infinite scale.

All you have to do is create a tile biome and a decoration set and assign them to the generator.

Tile biome uses Unity's isometric rule tiles.

This asset also creates colliders for every generated map, regardless of level count.

Features:

‣ Can create large maps(>100000 tiles + decorations + colliders) within half a second. 3x faster when using the Fast Generation option(your mileage may vary).

‣ Can create infinite maps with automatic chunking and object pooling.

‣ Easy to use decoration spawn system.

‣ Easy and useful map settings and custom inspectors.

‣ Helpful API for custom maps.

‣ Automatically generated colliders that work correctly for any level count even with white noise.

‣ No need to create extra assets if you already have isometric rule tiles, just drag and use.

‣ Fast response from developer on Discord

From the publisher's Asset Store listing.

Technical details

Note: The "Desert Nights" scene uses 2D lights which requires URP. If you don't want to use 2D lights you don't need to use URP.

essential assets from both 2d-extras and 2d-techdemos repositories of unity are included in this asset. You can get the latest versions of these assets from the package manager or github:

1. 2d-techdemos - MIT License: Github link

2. 2d-extras - Unity Companion License: Github link

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
6000.3.12f1 Compatible Compatible Not listed Compatible
2021.3.13f1 Compatible Compatible Not listed Compatible

The "Desert Nights" scene uses 2D lights which requires URP. If you don't want to use 2D lights you don't need to use URP.

As listed on the Asset Store.