Built-In Mobile Lighting Box


Latest update (1.4 & 1.5) only works on 2020 or above versions


This is a all in one lighting , graphics and optimization package for every game/scene type


Mobile Lighting Box is built to help you fully optimize Unity Built-In pipeline to get the highest quality and performance on this Built-In pipeline.


With this you can have a very high performance even more than universal render pipeline on Built-In pipeline


This package has professional effects of ACES tonemmaping and Color Grading with the highest possible optimization !!! You can easily use it on any device, especially mobile phones Do not forget that the base of the mobile lighting box is based on lightmappoing,although you can also use the real-time mode solution using mobile lighting box. Just watch my videos and enjoy using Mobile Lighting box


Tutorial Playlist Original


Forums topic


Tutorial Playlist Update


Using this asset you can reduce your build size lower as possible with few clicks


Also, Lightmapping settings in Mobile Lighting Box are adjusted that you can bake your scene in the fastest possible time with the highest quality.


Yes, instead of spending hours for baking, now you can bake your scene in a few minutes even your scene is too big!!! Enlighten Realtime GI,Enlighten baked GI,Progressive GPU and CPU are fully supported


==> Features:


- Save ,share and use your lighting profiles between scenes or projects


- Easy lightmapping on Realtime GI,Baked GI both CPU and GPU, Fully realtime


- Optimize your materials, models and textures with batch importer


- ACES optimized tonemapping


- Easy and fast color grading


(Exposure,contrast,gamma,saturation,RGB color changer)


- Vignette support


- Maximum performance on built-in pipeline


- Sun shaft effect with the best quality per


performance settings


- Automatic easy to use scene fog settings adjustment


- Lighting triggers for switching to a new profile during gameplay


- All in one windows for whole scene settings related to lighting and optimization


- Batch Material converter to convert all default materials into optimized ones


- Batch texture importer to reduce final build size with just a few clicks (up to ~50% optimizing)


Note: Also you can use mobile lighting box only for lightmapping (Fully baked cpu/gpu or Enlighten Realtime GI), bake your scene as soon as possible in minutes instead of hours with lighting box's proper settings for every platform or pipeline


Or you can use Mobile Lighting Box as optimizer or batch model,texture and material importer/converter


Download Unity 5.6+ version from Quick Start Guide file in the "Doc" folder after importing mobile lighting box



After purchasing this asset, you can upgrade to other assets with discount:


10$ upgrade to the Lighting Box 2

10$ upgrade to the HDRP Lighting Box 2

5$ upgrade to the URP Lighting Box 2

50$ upgrade to the Lighting Tools


My other assets:


Lighting Tools


HDRP Lighting Box 2 : NextGen Lighting Solution


Universal Lighting Box 2


Lighting Box 2 Next-Gen Lighting Solution


Realistic Car Lighting Sample

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My other game templates / kits:


City Tower Defense


FPS Game Template


Car Parking Kit 2.2


+ Car Parking Kit 1.7

Car Parking Kit 1.7


Real Drift Manager


Traffic Race : Crash Template


Truck Parking Kit


Traffic Ride Template


Bus Parking Kit 2


Car Parking Template 3


Off-Road Truck Template 2


Tree Collection Pack


2D Racing Game