Audio Events

Audio Events is the audio equivalence of Unity’s animation events. Audio Events allows you to easily invoke Unity Events at any time in Audio. It was created with multiple different solutions in mind. Its easy-to-use interface allows for the creation of mapped events along with a piece of audio.


Automatic state detection functionality allows you to simply add the Audio Events Component to any object with an Audio Source in the Scene and the rest works.


Audio Events works out-of-the-box and with any other tool or asset out there. If you encounter an asset or tool that Audio Events does not work with, please let us know.


Please email us if you have any questions about Audio Events or even if you have any suggestions for additions to Audio Events. We would love to continue adding new features that our customers enjoy.



Features


・Open-Source Code


・Simple, Easy-to-Use, 2-Step Setup


・Uses Unity Events


・Visualized Audio Waveform


・Create Events along an Audio Waveform


・Preview Audio with Moveable Playhead


・Automatic Audio State Detection


・Multiple helpful functions in code



Possibilities


・Karaoke lyrics


・Subtitles


・Rhythm game


・Music interaction


・AND MUCH, MUCH MORE!



ALL code is open-sourced and available when you purchase this asset.

If there are any inquiries, please contact us via email.



Dimension19 - Audio Events | Documentation | Contact Us