Simple helicopter Physics(combatAi ready) View on Asset Store (opens in new tab)

Package details

Latest version
1.0.1
Last updated
First released
Unity version
2020.1.3 or later
Package size
36.7 MB
Files
158
Favorites
28
Views in the past week
14

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Simple helicopter Physics(combatAi ready)

by Ajogu micheal (opens in new tab)

2 ratings, too few to average

This is a COPTER physics that can create any type of copter controller regardless of the propeller system, it is also EQUIPED WITH combatAi

Price $15.99

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Price history

Last 6 months

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Price history for Simple helicopter Physics(combatAi ready), 6 months Current $15.99; lowest $15.99; highest $15.99 in this period. $0 $10 $20 Jun Jul Aug Sep Oct Nov

Asset preview

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Simple helicopter Physics(combatAi ready) screenshot 1

Simple helicopter Physics(combatAi ready) screenshot 1

About this asset

This is a tool that can be used to create any type helicopter Physics, support any type of propeller and it is also combat ready (i.e) there is a built-in gun and missle Control, the well organised inspector makes it easier for Devs come with varieties of copter by just tweaking the values

NOTE: ULTIMATE HELICOPTER PHYSICS NOW EQUIPED WITH COMBATIVE AI SYSTEM.

please read

Documentation

controls:

G to elevate and add gas

Arrow up or w to lean forward

D,A or left, right arrow to tilt or rotate left and right

Arrow down or S to lean backward

V to switch rotation Physics

H to descend

study controls before you Play demo

-have doubts try demo out (PC build)

This is a tool that can be used to create any type helicopter Physics, support any type of propeller and it is also combat ready (i.e) there is a built-in gun and missle Control, the well organised inspector makes it easier for Devs come with varieties of copter by just tweaking the valuesplease readDocumentationcontrols:G to elevate and add gasArrow up or w to lean forwardD,A or left, right arrow to tilt or rotate left and rightArrow down or S to lean backwardV to switch rotation PhysicsH to descendstudy controls before you Play demo-have doubts try demo out (PC build)Physics_2Physics_3Features-it Can make use of its own wheel Physics or the built-in unity wheel Collider-it does not difile the Unity3d Physics system (meaning: it makes use of unity relativeTorque and relativeforce in other to give that realistic helicopter feel)-uses Unity3d rigid body system-able to clamp rotation on individual Axis or set free Axis-tweak yaw and tilt Angle-Airdrag-Apply drag to individual Axis rotation-realistic proppeller system (ANY KIND).-combat ready.-combat Ai-editable c# scripts- contact me [email protected]

Physics_2

Physics_3

Features

-it Can make use of its own wheel Physics or the built-in unity wheel Collider

-it does not difile the Unity3d Physics system (meaning: it makes use of unity relativeTorque and relativeforce in other to give that realistic helicopter feel)

-uses Unity3d rigid body system

-able to clamp rotation on individual Axis or set free Axis

-tweak yaw and tilt Angle

-Airdrag

-Apply drag to individual Axis rotation

-realistic proppeller system (ANY KIND).

-combat ready.

-combat Ai

-editable c# scripts

- contact me [email protected]

From the publisher's Asset Store listing.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
2020.1.7f1 Compatible Compatible Compatible Not listed
2020.1.3f1 Compatible Compatible Compatible Compatible

As listed on the Asset Store.