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Package details
- Latest version
- 1.0.1
- Last updated
- First released
- Unity version
- 2020.1.3 or later
- Package size
- 36.7 MB
- Files
- 158
- Favorites
- 28
- Views in the past week
- 14
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- Lowest recorded
- $7.99 on
Keywords
Simple helicopter Physics(combatAi ready)
This is a COPTER physics that can create any type of copter controller regardless of the propeller system, it is also EQUIPED WITH combatAi
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Last 6 months
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Simple helicopter Physics(combatAi ready) screenshot 1
About this asset
This is a tool that can be used to create any type helicopter Physics, support any type of propeller and it is also combat ready (i.e) there is a built-in gun and missle Control, the well organised inspector makes it easier for Devs come with varieties of copter by just tweaking the values
NOTE: ULTIMATE HELICOPTER PHYSICS NOW EQUIPED WITH COMBATIVE AI SYSTEM.
please read
controls:
G to elevate and add gas
Arrow up or w to lean forward
D,A or left, right arrow to tilt or rotate left and right
Arrow down or S to lean backward
V to switch rotation Physics
H to descend
study controls before you Play demo
-have doubts try demo out (PC build)
This is a tool that can be used to create any type helicopter Physics, support any type of propeller and it is also combat ready (i.e) there is a built-in gun and missle Control, the well organised inspector makes it easier for Devs come with varieties of copter by just tweaking the valuesplease readDocumentationcontrols:G to elevate and add gasArrow up or w to lean forwardD,A or left, right arrow to tilt or rotate left and rightArrow down or S to lean backwardV to switch rotation PhysicsH to descendstudy controls before you Play demo-have doubts try demo out (PC build)Physics_2Physics_3Features-it Can make use of its own wheel Physics or the built-in unity wheel Collider-it does not difile the Unity3d Physics system (meaning: it makes use of unity relativeTorque and relativeforce in other to give that realistic helicopter feel)-uses Unity3d rigid body system-able to clamp rotation on individual Axis or set free Axis-tweak yaw and tilt Angle-Airdrag-Apply drag to individual Axis rotation-realistic proppeller system (ANY KIND).-combat ready.-combat Ai-editable c# scripts- contact me [email protected]
Physics_2
Physics_3
Features
-it Can make use of its own wheel Physics or the built-in unity wheel Collider
-it does not difile the Unity3d Physics system (meaning: it makes use of unity relativeTorque and relativeforce in other to give that realistic helicopter feel)
-uses Unity3d rigid body system
-able to clamp rotation on individual Axis or set free Axis
-tweak yaw and tilt Angle
-Airdrag
-Apply drag to individual Axis rotation
-realistic proppeller system (ANY KIND).
-combat ready.
-combat Ai
-editable c# scripts
- contact me [email protected]
From the publisher's Asset Store listing.
Compatibility
| Unity version | Built-in | URP | HDRP | Custom |
|---|---|---|---|---|
| 2020.1.7f1 | Compatible | Compatible | Compatible | Not listed |
| 2020.1.3f1 | Compatible | Compatible | Compatible | Compatible |
As listed on the Asset Store.