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Package details
- Latest version
- 2.0
- Last updated
- First released
- Unity version
- 6000.6.8 or later
- Package size
- 223 KB
- Files
- 25
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- 28
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TikTok Share Kit for Android & iOS
Share images and videos from your Unity game to TikTok on Android and iOS, one file or several at once. No TikTok SDK, no developer app, no manifest edits.
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TikTok Share Kit for Android & iOS screenshot 1
About this asset
Let your players post their best moments to TikTok, on Android and iOS, in one line of C#.
TikTok Share Kit hands your images or videos to TikTok, one file or several at once. There is no TikTok SDK to install, no TikTok developer app to register and no login: pass your file paths and share.
On Android the files go straight to TikTok's share screen. On iOS, where direct sharing needs TikTok's OpenSDK and an approved developer app, the kit opens the system share sheet and the player picks TikTok. Setup is zero on both: the plugin brings its own FileProvider, manifest queries and androidx dependency, and a build step adds what Info.plist needs.
SHARING
• One image or several images in one post
• One video or several clips in one post
• Check whether TikTok is installed (including the TikTok app of some Asian markets on Android)
PLATFORMS
• Android: TikTok's share screen through the plugin's own FileProvider; works with files in persistentDataPath and temporaryCachePath, no storage permission
• iOS: the system share sheet with your files; the player picks TikTok
• Editor and other platforms: every call is a safe no-op
ZERO SETUP
• No TikTok SDK, no developer app, no login
• No AndroidManifest edits: the FileProvider and the TikTok queries merge in from the plugin
• No Gradle templates or External Dependency Manager: androidx.core comes from the plugin's own build.gradle
• ProGuard keep rules included for minified builds
• Its own FileProvider class, so it never clashes with other plugins
DEMO
• Every share call on one screen, with sample images and a video
• Portrait and landscape
• Shows how to copy media out of StreamingAssets on both platforms
FOR PROGRAMMERS
• One static C# class, TikTokShareHelper
• Full source: C#, Java and Objective-C, short and commented
• Documentation with the full API and troubleshooting
REQUIREMENTS
• Unity 6 (6000.0) or newer, with Android and/or iOS build support
• The TikTok app on the player's device
Note: the kit shares files you already have. It does not take screenshots or record gameplay video itself, and TikTok does not accept a pre-filled caption.
THIRD-PARTY
Includes the Nunito font (SIL Open Font License 1.1) and Material Symbols icons (Apache License 2.0) in the demo. See the Third-party notices in the package's Documentation.html. TikTok is a trademark of ByteDance Ltd.; this package is not affiliated with or endorsed by TikTok or ByteDance.
Support: [email protected]
From the publisher's Asset Store listing.
Technical details
• Unity 6000.0+; Android and iOS
• Android: an Android library (.androidlib) with its own FileProvider (authority `<applicationId>.hardartcore.tiktok`), the `com.zhiliaoapp.musically` and `com.ss.android.ugc.trill` queries, `androidx.core:core:1.9.0` from Google's Maven repository and ProGuard keep rules; no custom Gradle templates
• Android intents: `ACTION_SEND` / `ACTION_SEND_MULTIPLE` to the installed TikTok app
• iOS: `UIActivityViewController` with the files; installed check through TikTok's URL schemes; `LSApplicationQueriesSchemes` and `NSPhotoLibraryAddUsageDescription` added by a post-build step
• API: the static class `hardartcore.TikTok.TikTokShareHelper`: `ShareImages`, `ShareVideos`, `IsTikTokInstalled`
• Demo: 1 scene (portrait and landscape), 4 sample images and a video in StreamingAssets, Nunito font, Material Symbols icons
• Includes full source (C#, Java, Objective-C) and documentation
Compatibility
| Unity version | Built-in | URP | HDRP | Custom |
|---|---|---|---|---|
| 6000.6.8f1 | Compatible | Compatible | Compatible | Compatible |
As listed on the Asset Store.