AR + VR: Mixed Reality (MR) Camera uses Google Cardboard XR Plugin (former Google VR SDK) to display 2D or 3D objects as though they were in the real world mixing Virtual Reality and Augmented Reality.


It's Unity MR Camera for 80% of all Mobile Devices.


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Features


Bring the enchanting Power of Mixed Reality into your amazing Game or App:


  • Cross-platform Mobile MR Camera: iOS, Android.
  • 3-minute installation for your own VR + AR Scene.
  • Covering a wide range of mobile devices.
  • Google Cardboard XR Plugin to implement Virtual Reality.
  • No using of other AR Engines like AR Foundation, ARCore, ARKit, Vuforia, etc.
  • Real-Time AR Shadows.
  • Basic Editor Testing.
  • Gaze-based Reticle Pointer (2 Non-Animated States).

Package Contains


  • Demo in Mixed Reality of Interaction with Objects which have AR Shadows (docs): shader is included.
  • Separate Scene with Camera Permission Request using free Native Camera.

Limitations


  • Hardware and Software Requirements are restricted by Requirements of Google Cardboard XR Plugin.
  • Camera Rotation and Camera Movement are controlled only with Google Cardboard XR Plugin.
  • Google Cardboard must have camera hole.
  • UI Buttons on World Space Canvases must have Box Collider.

Google Cardboard XR Plugin is still under development. If you have any issues on its side then try to Search Solutions on GitHub.


Docs & Support


First, read the latest docs online or offline in PDF included in Unity Package.

If it didn't help, get the support.


If you find a bug, or you can't use the asset as you need, please first email me to info@makaka.org before leaving a review to the asset store.


I am here to help and to improve my assets for the best.

Response time can be up to 5 business days.