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- Latest version
- 2.8.1
- Last updated
- First released
- Unity version
- 6000.6.8 or later
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Fast Sky 2 - Performant Sky, Clouds, Rays & Fog Renderer | Realistic & Stylized
Fast Sky 2 is a powerful, high-performance sky rendering solution designed to bring dynamic, customizable cloudscapes, stars, moon, fog, day-night cycles, and god-rays to your 3D environments.
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Fast Sky 2 - Performant Sky, Clouds, Rays & Fog Renderer | Realistic & Stylized screenshot 1
About this asset
WHAT IS FAST SKY 2
Fast Sky 2 is an optimal sky rendering solution that offers volume-approximated clouds, godrays, cloud shadows, moon, stars and atmospheric fog.
This major version, delivers significant performance boosts, better visuals, and a completely redesigned workflow.
FEATURES
- Performance : The development of Fast Sky 2 was centered on delivering exceptional performance. Even on low-end devices, its impact on performance is negligible because the techniques employed in the rendering of the atmosphere, clouds, godrays are significantly fast compared the classical methods. This ensures that adding stunning skies and clouds to your scene doesn't bog down your game's framerate.
- Godrays : Fast Sky 2 supports intresting looking lightshafts/god-rays that responds to the clouds and objects in your scene.
- Cloud Shadows: Fast Sky 2 supports cloud shadow rendering.
- Layered Clouds: You can to stack up to four distinct cloud layers. This multi-layered approach enables the creation of mesmerizing cloudscapes.
- Cubemap Support: Fast Sky 2 allows you to dynamically integrate traditional cubemap skyboxes and star fields.
- Astronomical Positioning: This feature allows you to accurately position celestial bodies (moon and sun) based on a specified time of day / time of year using earth's orbital model.
- Atmospheric Fog: Fast Sky 2 features an height fog renderer that integrates well with the atmosphere.
- Night Sky / Day-Night Cycle: Fast Sky 2 features night skys elements such as moon and stars. It also support day-night transitions which is dependent on the direction of the sun, with support for customizable moon position. This effortlessly allows you to integrate day and night cycle's in your game.
- Versatile Visual Styles: Fast Sky 2 is highly adaptable to both stylized and realistic visual scenarios.
- Weather Transition: Leveraging the blending capabilities of the Volume Component System / Post Processing Stack, Fast Sky 2 is able to seamlessly transition between sky and weather conditions based on a defined logic or camera position.
- VR Support
- Well Documented & Supported
LIMITATIONS
- Cannot fly-though clouds
COMPATABILITY
- Supports Universal Render Pipline - RenderGraph & Compatibility Mode
- Supports Built-in Render Pipeline via Post Processing Stack
- Supported on Unity 2021.3+ - Unity 6.5 (Previous and newer versions may still work fine)
CONTACT
Email : [email protected]
From the publisher's Asset Store listing.
Technical details
- Negligible performance impact
- Mobile support
- VR support
- Real-Time Generation
- Support for cubemap skyboxes
- Provided demo scenes
- Adaptable to various visual styles
- Atmospheric Fog (aerial perspective)
- Uses a volume approximation approach for clouds, delivering great results for optimal performance
- Supports multiple cloud layers
- Sun, Moon and Stars support
- Astronomical moon and sun positioning.
- Godrays / Lighshafts support
- Supported on all platforms
- Fully documented & supported
- Supports Unity URP (RenderGraph & Compatibility Mode) and Built-in Render pipeline out of the box.
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 6000.6.8f1 | Compatible | Not listed | Not listed |
Supports Built-in RP, Universal RP RenderGraph, Universal RP Compatibility Mode
As listed on the Asset Store.