Quick Anim View on Asset Store (opens in new tab)

Package details

Latest version
1.1.1
Last updated
First released
Unity version
2019.3.0 or later
Package size
224 KB
Files
24
Favorites
56
Views in the past week
4

Price tracking

Last checked
Tracked since
Lowest recorded
$4.99 on

Keywords

Quick Anim

by Red Labs Games (opens in new tab)

4.8 / 5 · 9 ratings

Ratings by stars
Number of ratings for each star rating
5 stars 8
4 stars 0
3 stars 1
2 stars 0
1 star 0
Price $4.99

Buy on Asset Store (opens in new tab)

Affiliate link · Purchases support this site

Price history

Last 6 months

USD
Price history for Quick Anim, 6 months Current $4.99; lowest $4.99; highest $4.99 in this period. $0 $2.5 $5 Jun Jul Aug Sep Oct Nov

Asset preview

1 / 13

Quick Anim screenshot 1

Quick Anim screenshot 1

About this asset

The easiest way to create and play animations inside Unity !!!
Create and bind Animation Clips within the component. Thus animation clips no longer need to be maintained in the project folders.
⏩ Create and add animation clips : Create animation clips directly from the component and playback without need of any external asset clips.
⏩ Playback Speed and Mode : Control playback speed and mode for each clips in the inspector.
⏩ Runtime Debugging : Switch animation clips and control its timeline during runtime.
⏩ Animation Events Support : Call any function from the animation timeline with Animation Events.
⏩ Simple functions to switch animation from code : Play or blend different animation clips with simple functions.
⏩ Unity Event Friendly : Functions are designed to be invoked from unity event directly.
⏩ Save and Load Clips: Clips can be saved from one Quick Anim Component and can be loaded into another. External Clips can also be loaded into Quick Anim Component.
⏩ Quick Anim Unity Event Component: A component that helps to invoke unity events directly from an animation event.
⏩ Full Source Code Included : All scripts included (Editor and Runtime).
❗ Known Limitations: Only supports Legacy Animations when loading from a existing clip.
Support | Documentation

From the publisher's Asset Store listing.