SoundInstance - Complete Sound and Music manager View on Asset Store (opens in new tab)

Package details

Latest version
1.1
Last updated
First released
Unity version
2020.1.0 or later
Package size
26.3 MB
Files
37
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29
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SoundInstance - Complete Sound and Music manager

by Logandotwork (opens in new tab)

5.0 / 5 · 3 ratings

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Price history for SoundInstance - Complete Sound and Music manager, 6 months Current Free; lowest Free; highest Free in this period. $0 Jun Jul Aug Sep Oct Nov

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SoundInstance - Complete Sound and Music manager screenshot 1

SoundInstance - Complete Sound and Music manager screenshot 1

About this asset

⚠️Before import⚠️
If you want this package to be lighter, you can uncheck the 'Demo' folder while importing.
If you want the demo scene to works properly, please import TextMeshPro.
SoundInstance
SoundInstance is a full audio manager which allows you to play any sounds easily and without having to always setup an AudioSource and writing the code for it. It's also a complete music handler for your games! Just ask it to play a music and it's done! It keeps the music playing between scenes and you can Play / Stop / Pause and Resume when you want with a cool fade effect.
Demo: Play on itch
Features:
[Sounds]
•Play any sound on a certain transform
•Play any sound at a specific position
•Set global sounds volume in 1 line
•Pitch / Volume randomization to add a realistic effect when you use the same sound multiples times
•Sounds library so you can get any sound from his name in the library (You don't need a reference to the audio clip anymore)
[Musics]
•Add musics in an inspector window
•Play music by passing the name you choose in the inspector window (No need to have the music file to play it)
•Fading effect when music starts / stops (you can choose the fading speed)
•Pause / Resume music
•Get current track information
•Access to the musics AudioSource if you want to do some settings at runtime

From the publisher's Asset Store listing.