The code you need to get started on a survival or simulation game. Add new items, constructions, and plants from the Unity inspector, re-skin with your own models, customize the code to your needs and get the survival adventure started!
Supported Unity Versions
All Unity Versions after the one mentioned are supported, including Unity 6+. If you experience an issue with a recent release of Unity, let me know and I will fix the issue.
Code:
-Player controls (mouse, mobile touch, keyboard and gamepad).
-Top-Down, Third-Person, or First-Person
-Inventory system
-Crafting system
-Equipment (attached to character)
-Resource gathering
-Character attributes (health, hunger, thirst...)
-Animal behaviors (wander, escape, chase)
-Hunting and Fishing
-Farming (Sowing seeds, and plant/fruit growth)
-Eating and cooking
-Combat (against wild animals)
-Item durability and food spoilage
-Storage boxes (chest)
-Pets (follow, attack and dig behaviors)
-Leveling system and XP
-Bonus effects (Consumable or equipment that boost stats).
-Temperature, cold and heat sources.
-Customizable Actions (streamlined way to include your own code)
-Game clock, day/night cycle
-Save/Load system
-Random World Generator
Art Assets:
-Animated characters (male and female)
-Animated animals (deer, bear, wolf, rabbit, squirrel, bird, bee)
-Basic material (wood, grass, rock, ...)
-Gathering tools (axe, pickaxe, fishing rod, ...)
-Weapons/armor (sword, spear, bow, arrows...)
-Food (berries, apples, nuts, meat, fish, ...)
-Cooked food (fish & chips, skewer, bread...)
-Constructions (fire, shelter...)
-Environment (trees, bushes, rocks, floor patterns...)
-Farming plants (corn, potatoes, wheat...)
-All 2D icons for interactable models
Demo
Tutorials
Support
Integrations
Online Version
(If you have SE offline, you get a $49 discount if you upgrade to SE online)
Thank you for considering Survival Engine!