Event Driven Pool Management System View on Asset Store (opens in new tab)

Package details

Latest version
1.1
Last updated
First released
Unity version
2019.4.5 or later
Package size
810 KB
Files
17
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19
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Event Driven Pool Management System

by Jacob Homanics (opens in new tab)

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About this asset

Event Driven Based Pool Management System is a system which utilizes UnityEvents to make development an ease when dealing with GameObjects that need managed in a pool. What/How things are pooled is up to the developer.
The system allows for the developer to define what it means for a pooled object to be spawned or despawned.
It is also built to work with any project, existing or new.

From the publisher's Asset Store listing.