QMSH-Plugin for Unity View on Asset Store (opens in new tab)

Package details

Latest version
0.0.0
Last updated
First released
Unity version
2018.4.25 or later
Package size
3.8 MB
Files
26
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QMSH-Plugin for Unity

by Codemine-Ind. (opens in new tab)

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Last 6 months

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Price history for QMSH-Plugin for Unity, 6 months Current Free; lowest Free; highest Free in this period. $0 Jun Jul Aug Sep Oct Nov

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QMSH-Plugin for Unity screenshot 1

QMSH-Plugin for Unity screenshot 1

About this asset

The QMSH-Plugin makes it easy to use the Quick-Mesh Kernel in Unity.
This asset enables you to assemble 3D mesh procedurally in Unity by writing simple generative scripts in the Quick-Mesh Scripting-Language - both in-editor (ahead-of-time) and in-player (at runtime).
Note: this plugin depends on the QMSH-Kernel.
WHAT-CAN-IT-BE-USED-FOR?
Including, but not limited to:
- Generating architectural structures.
- Generating furniture models and props.
- Generating electronic device models.
- Creating 3D iconography and widgets.
- Structure-preserving LOD (level-of-detail) models.
- Generating object-families and dynamic-entities.
- General-purpose 3D procedural modelling.
KEY-FEATURES:
- Create 3D entities using the Quick-Mesh Scripting-Language.
- Automatically generates minimal-vertex (optimised) GameObjects.
- Configures MeshFilters, MeshRenderers and (optionally) MeshColliders.
- External-Kernel-Architecture for low-resource-overhead operation.
- Supports Gouraud-shading mesh smoothing-groups.
- Supports in-editor (ahead-of-time) mesh assembly.
- Supports in-player (runtime) mesh assembly (Desktop-Builds-Only).
- Custom Entity Editor-Scripts for easy use in-editor.
- Compatible with earlier versions of Unity (from 5).
LIMITATIONS:
- Imposes a per-entity 65K (65336) vertex-limit (Plugin-Only).
- No-UVs: supports per-vertex RGBA and/or 3D-procedural-shaders Only.
- ASCII-OBJ-File-Interchange: slower than binary formats.
- Currently lacks supports for QMSH's Parameter-Definitions.
- Runtime-Invocation for Linux, Mac-OS and Windows builds only.
GETTING-STARTED:
- Introductory Tutorial Video
DOCUMENTATION:
- In-editor tooltips, hints and explanations of options.
- Thoroughly documented source-code (all public-members).
- Includes detailed accompanying PDF documentation.
- Example-Scenes demonstrating ahead-of-time and runtime use.
HELP & SUPPORT:
- If you any need help or support - get in touch: [email protected]
FEEDBACK:
- Got a question, suggestion or an idea? Contact: [email protected]
- If you make something cool with QMSH in Unity - it'd be great to hear!
ADDITIONAL-NOTES:
- Permissive Plugin Source-Code License: MIT, Apache.
- Tested under Mac-OS and Windows operating systems.
For more information you can also refer to the QMSH project's homepage.

From the publisher's Asset Store listing.