**Requires Unity 2019.4 or later**


Tags done properly. Remove interdependencies & query any GameObject at runtime or edit-time!


BTagged also gives ScriptableObjects the love they sorely deserve.


Find *any* GameObject from *any* script without a mess of references and inter-dependencies.


■ No strings

■ Multiple Tags supported

■ Search Everywhere (And/Or/Not)

■ Every tagged object at a glance

■ Editor tooling to make ScriptableObjects first class citizens


Tagging:


- Fluent query API for finding anything that's tagged.


- A reactive system for GameObjects. Callbacks like OnEnable, OnDisable etc for any tag or combination of tags.


Scriptable Objects:


  • Rename / Group / Nest
  • Extensible. Custom layers? An event system? Inventory management? Easily extend BTagged and take advantage of all the functionality packed into the property drawer & APIs.

Most importantly, a commitment to support and regular updates. BTagged comes with full source code and aims to stay out of your way. Head over to the discord here and join us.