Procedural Mesh Exploder View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
2019.4.2 or later
Package size
389 KB
Files
20
Favorites
42
Views in the past week
4

Price tracking

Last checked
Tracked since
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$4.99 on

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Procedural Mesh Exploder

by Bora Kasap (opens in new tab)

3.3 / 5 · 3 ratings

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Number of ratings for each star rating
5 stars 1
4 stars 0
3 stars 1
2 stars 1
1 star 0
Price $4.99

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Price history

Last 6 months

USD
Price history for Procedural Mesh Exploder, 6 months Current $4.99; lowest $4.99; highest $4.99 in this period. $0 $2.5 $5 Jun Jul Aug Sep Oct Nov

Asset preview

1 / 2

Procedural Mesh Exploder screenshot 1

Procedural Mesh Exploder screenshot 1

About this asset

Explode mesh faces by using actual triangles entirely at runtime.
Watch Gameplay Demonstration 1
Watch Gameplay Demonstration 2
Pros: Using actual triangles results an optimal performance.
Cons: Meshes can only be splitted to maximum amount of actual triangles.
- Supports Skinned & Animated meshes.
- Textured clusters not supported.
- URP versions included.
Simple Usage: Just drag and drop MeshExploder prefab into GameObject you wish to explode and call "Explode()" from your scripts.
Click to Read Documentations

From the publisher's Asset Store listing.