URP Avatar Shaders for Oculus Quest View on Asset Store (opens in new tab)

Package details

Latest version
2.0
Last updated
First released
Unity version
2019.3.0 or later
Package size
656 KB
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URP Avatar Shaders for Oculus Quest

by STREAMLINE (opens in new tab)

4.0 / 5 · 3 ratings

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Price $19.99

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Price history

Last 6 months

USD
Price history for URP Avatar Shaders for Oculus Quest, 6 months Current $19.99; lowest $19.99; highest $19.99 in this period. $0 $10 $20 Jun Jul Aug Sep Oct Nov

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URP Avatar Shaders for Oculus Quest video 1

About this asset

Finally a solution to using Oculus Avatars in the new Universal Render Pipeline!
This asset gives you the ability to use Oculus Avatars in the Universal Render Pipeline! Simply drag and drop a few of our custom shaders onto your existing Oculus Avatar and your Avatar will be visible and useable in the new Universal Render Pipeline.
Includes
+Combined Mesh Shader for Expressive Avatars
+Single Component Shader for Expressive Avatars
+Single Component Shader for Avatar Components like Hair and Beard
+Avatar Eye Lens Shader
+Avatar Surface Shader PBS (For Avatar Hands)
Setup & Requirements
- Requires UWP (Universal Render Pipeline)
- Requires Android Platform(For Oculus Quest)
- Requires Oculus SDK 18.0+ (Free on the App Store)
Limitations
- Only the New Expressive Oculus Avatars are supported. This means the old "mouth vertex" animations are not supported.
- No support for Oculus Base. The Oculus "Base" is the optional ring that appears under the avatar.
- No support for Avatar Transparency. Transparency for Avatars is currently unsupported for Universal Render Pipeline
Support
We are looking forward to adding new features, if you have questions please contact us.

From the publisher's Asset Store listing.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2019.3.0f6 Not listed Compatible Not listed

As listed on the Asset Store.