Charles Engine FMV View on Asset Store (opens in new tab)

Package details

Latest version
1.1.2
Last updated
First released
Unity version
2022.3.59 or later
Package size
265.7 MB
Files
307
Favorites
119
Views in the past week
22

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Charles Engine FMV

by Charles Games s.r.o. (opens in new tab)

4.4 / 5 · 7 ratings

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5 stars 6
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1 star 1

No-code FMV & interactive toolkit: easy video setup, node based dialogue editor, variable system, save/load, subtitles import and many useful scene scripts.

Price $39.99

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Price history

Last 6 months

USD
Price history for Charles Engine FMV, 6 months Current $39.99; lowest $39.99; highest $39.99 in this period. $0 $25 $50 Jun Jul Aug Sep Oct Nov

Asset preview

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Charles Engine FMV screenshot 1

Charles Engine FMV screenshot 1

About this asset

Kick off your development, whether you're a beginner or a pro! Our comprehensive toolkit for making live action games as well as other interactive projects includes all the essentials you need to start. No coding required! Fast prototyping and easily extensible systems.

We've also prepared step-by-step video tutorials to get you all set

on our Youtube Channel

Main Features of Charles Engine FMV:

- Easy-to-use node-based dialogue flow editor with visual debugging

- Video/Text dialogue modes with automatic subtitle import

- Ready-to-use scripts for interactive scenes: object handling, transitions, sound and more

- Powerful variable system incl. custom variables, runtime variable monitoring

- Save/load system with multiple profiles

- I2 Localization integration

- Available for Windows, Mac, Android, iOS & Linux platforms

- Sample project and detailed video tutorials included

- Well-commented source code

Easily create FMVs as well as other interactive games

Charles Engine will help you to easily put together full motion video choose-your-adventure projects, but it’s not limited to the world of live action. With ready-to-use bug-proof components for fast prototyping, it can help you with any 2D development. Charles Engine tools work together to untie your hands so you can focus on what’s important. Create conditional scripts, use timers, switch scenes, modify game objects at ease. All focused at ease-of-use and fast iteration times.

For small games and big projects

Charles Engine FMV is approachable, yet is feature-complete. Robust dialogue systems with multiple trees, control nodes and visual tools will help you keep track of even large-scale projects while you can use our essential scene control scripts to create your first interactive art ever without any coding. Charles Engine is adaptable and has something to offer to users of all skill levels.

Powerful variable & save/load system

Premade variables for most common use-cases, easily extendable with your own types. Seamless integration with dialogue editor and scene toolkit. Includes a condition editor, conditional scripts (if, if/else, etc) and runtime monitoring. Multiple persistence levels and scopes supported.

Ready to help you on the global market

With our I2C localization integration as well as automated .srt subtitle import nothing will stop you from translating your game to multiple languages. On-the-fly switching of locale included! Deploy for desktop and mobile, Windows, Linux, iOS & Android.

Production ready

We made Charles Engine: FMV first for our award-winning historical adventure Attentat 1942. We are currently using it in development of the sequel Svoboda 1945: Liberation. It went through multiple rounds of internal refinement and testing. Crafted according to needs of real developers and scripters.

Check out our documentation and tutorials

Join our discord community of inspiring creators: CharlesGames (discord.com)

This asset uses Ultra Lightweight Tweening Engine for Unity under The MIT License; see Third-Party Notices.txt file in package for details.

From the publisher's Asset Store listing.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2022.3.59f1 Compatible Compatible Not listed

As listed on the Asset Store.