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Package details
- Latest version
- 1.1
- Last updated
- First released
- Unity version
- 2019.4.1 or later
- Package size
- 1003 KB
- Files
- 16
- Favorites
- 31
- Views in the past week
- 15
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- $4.99 on
Keywords
Waterfall VFX
Price $4.99
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Last 6 months
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Waterfall VFX screenshot 1
About this asset
Customizable waterfall VFX for the Unity game engine, made with the Visual Effect Graph. (Universal or High Definition Render Pipeline)
Getting Started:
1. Install the Visual Effect Graph package if you don't already have it (Window > Package Manager > "All packages" > "Visual Effect Graph")
2. Drag and drop the "VFX/Waterfall" into your scene view
3. Tweak the Visual Effect Properties, the object position and rotation to fit your needs
4. Enjoy!
Properties
- Water texture: Texture used for each water particle
- Steam texture: Texture used for steam particle
- Width: The width of the waterfall starting line
- Height: The height of the waterfall
- Water Particle Size: The size of each water particle
- Steam Particle Size: The size of each steam particle
- Water Particle Number: The number of water particle emitted by second (each water particle will be then turned into steam particle when the end of the waterfall is reached)
- Forward Force: The min and max values for the force that propels the water forward at start
- Water Color Over Lifetime: The color of the water over its lifetime (it's a gradient: the color on the left = water color at start | right = wate color at end)
- Steam Color Over Lifetime: The color of the steam over its lifetime
Getting Started:
1. Install the Visual Effect Graph package if you don't already have it (Window > Package Manager > "All packages" > "Visual Effect Graph")
2. Drag and drop the "VFX/Waterfall" into your scene view
3. Tweak the Visual Effect Properties, the object position and rotation to fit your needs
4. Enjoy!
Properties
- Water texture: Texture used for each water particle
- Steam texture: Texture used for steam particle
- Width: The width of the waterfall starting line
- Height: The height of the waterfall
- Water Particle Size: The size of each water particle
- Steam Particle Size: The size of each steam particle
- Water Particle Number: The number of water particle emitted by second (each water particle will be then turned into steam particle when the end of the waterfall is reached)
- Forward Force: The min and max values for the force that propels the water forward at start
- Water Color Over Lifetime: The color of the water over its lifetime (it's a gradient: the color on the left = water color at start | right = wate color at end)
- Steam Color Over Lifetime: The color of the steam over its lifetime
From the publisher's Asset Store listing.
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 2019.4.1f1 | Not listed | Compatible | Compatible |
As listed on the Asset Store.