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Package details
- Latest version
- 2.5.4
- Last updated
- First released
- Unity version
- 2020.3.48 or later
- Package size
- 2.4 MB
- Files
- 308
- Favorites
- 198
- Views in the past week
- 23
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- $19.99 on
Keywords
PathBerserker2d - 360° Platformer Pathfinding
Pathfinding engine for 2d platformer and sidescrollers. Supports *all* collider2d types, can handle moving platforms and works with procedural levels.
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Price history
Last 6 months
USDAsset preview
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PathBerserker2d - 360° Platformer Pathfinding screenshot 1
About this asset
Want to add challenging opponents, multiplayer-bots or NPC-followers to your 2d sidescroller?
PathBerserker2d is here to help you with that!
This is a fully developed solution based on collider geometry (all collider types supported!) and lots of math. It does not shoot a million rays to approximate the environment, it’s not grid based and it doesn't try to abuse Unity's 3d NavMesh for 2d purposes.
PathBerserker is a custom build solution that works directly with the geometry collected from colliders and can handle any shape you throw at it. It’s fast, accurate and flexible!
Want to use Corgi-Engine for your project? No problem, PathBerserker2d has an integration for it. Read more about it here.
Give your AI an edge with PathBerserker2d!
💬 Forum Thread(Please send me questions per mail, as I may not see them in the thread.)
🌐 Web Demo
📧 Email me
From the publisher's Asset Store listing.
Technical details
- supports all types of 2d colliders
- pathfind on any surface, no matter its normal
- different agent heights on same graph supported
- supports moving platforms
- everything can be created/destroyed at runtime
- tag areas and make agents avoid or prefer them
- comes with own movement code, for a fast start
- multi-threaded pathfinding
Compatibility
| Unity version | Built-in | URP | HDRP | Custom |
|---|---|---|---|---|
| 2020.3.48f1 | Compatible | Compatible | Compatible | Compatible |
As listed on the Asset Store.