Ultra Optimizer Tools View on Asset Store (opens in new tab)

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Latest version
1.1
Last updated
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Unity version
6000.0.61 or later
Package size
4.5 MB
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Ultra Optimizer Tools

by Zadkiel Studios© (opens in new tab)

4.0 / 5 · 4 ratings

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The ultimate optimization suite for Unity. Decimate Meshes, generate Auto LODs, bake Impostors, analyze scenes, and reduce Draw Calls directly in the Editor. Stop switching to external software.

Price $30.00

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Price history

Last 6 months

USD
Price history for Ultra Optimizer Tools, 6 months Current $30.00; lowest $30.00; highest $30.00 in this period. $0 $25 $50 Jun Jul Aug Sep Oct Nov

Asset preview

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Ultra Optimizer Tools screenshot 1

Ultra Optimizer Tools screenshot 1

About this asset

🔥 OPTIMIZE YOUR GAME IN MINUTES, NOT DAYS

Ultra Optimizer Tools is an all-in-one suite designed to bring industry-standard optimization workflows directly into Unity. Inspired by high-end geometry tools, it allows you to Fix, Decimate, and Simplify your assets without ever opening Blender or Maya.

Whether you are targeting Mobile, VR, or High-End PC, this toolkit provides the essential features to reduce polygon counts and Draw Calls efficiently.

🚀 CORE FEATURES

1. 🧠 Scene Analyzer & Doctor

Don't guess where the lag comes from.

  • Performance Dashboard: View Triangles, Vertices, and Memory usage in real-time.
  • Scene Doctor: Automatically diagnose common issues (Real-time lights, Missing UVs, Heavy Mesh Colliders) and get actionable fixes.
  • Snapshots: Compare "Before vs. After" stats to verify your optimizations.

2. 📉 Mesh Engineering & Decimation

Advanced geometry processing powered by robust algorithms.

  • Decimator: Reduce triangle count by up to 99% while preserving UVs and boundaries.
  • Mesh Repair: Weld vertices, recalculate normals, and fix orientation issues.
  • Lightmap UVs: Generate UV2 channels for baked lighting directly in the inspector.
  • Z-Fighting Fix: Resolve flickering textures with a single click.

3. 🌳 Auto LOD Generator

Create Level of Detail chains instantly.

  • One-Click Generation: Automatically generates LOD1, LOD2, etc., based on smart analysis.
  • Auto-Setup: Creates the decimated meshes and assigns them to a standard Unity LODGroup component.

4. 🖼️ 3D Capture (Impostors & Billboards)

Extreme optimization for background objects and foliage.

  • Impostor Baker: Convert complex 3D meshes into optimized "Fake 3D" sprites (Spherical or Cylindrical modes).
  • Billboards: Bake simple Quads for distant objects.
  • Isolated Baking: Captures objects in a void to ensure perfect alpha transparency.

5. 🧱 Object Refactor

Organize your hierarchy for better performance.

  • Smart Merge: Combine multiple objects into one mesh. Consolidates geometry by Material to drastically reduce Draw Calls.
  • Explode: Split meshes with multiple sub-meshes into individual objects.
  • Replace: Batch replace objects with Prefabs or Meshes.

💎 WHY ULTRA OPTIMIZER?

  • Save Time: No need to export/import .FBX files constantly.
  • Non-Destructive: All generated assets are saved in a separate folder, keeping your originals safe.
  • Undo Support: Every operation supports Unity's Undo system.
  • Pipeline Agnostic: Works with Built-in, URP, and HDRP.

📦 COMPATIBILITY

  • Compatible with Unity 2021.3 LTS and higher.
  • Supports PC, Mac, Mobile (Android/iOS), and VR.

💡 RECOMMENDED COMPANION

To monitor your game's FPS and hardware stats in a built application, check out our companion asset: [Ultra Performance Tools] - The perfect runtime monitoring solution to complement this editor-time optimizer.

LIMITED-TIME OFFER!

Get a 5$ discount on Ultra Performance Tools if you purchase this asset. !!!

Credits: This asset utilizes the UnityMeshDecimation library under MIT License.

From the publisher's Asset Store listing.

Technical details

Features:

  • Editor-Time Optimization: All tools run within the Unity Editor.
  • Pipelines: Compatible with Built-in, URP, and HDRP.
  • Assemblies: Includes .asmdef files for faster compilation and clean project integration (Editor & Runtime separated).
  • Files: Generated assets are safely stored in Assets/UltraOptimizer_Generated.

Package Contents:

  • Editor Tools (Analyzer, Refactor, Mesh Engineering).
  • Runtime Components (Impostors, Billboards).
  • Demo Scene & Documentation (PDF).

Dependencies:

  • No external package manager dependencies required.
  • Includes UnityMeshDecimation (MIT) internally.

📦 COMPATIBILITY

  • Compatible with Unity 2021.3 LTS and higher.
  • Supports PC, Mac, Mobile (Android/iOS), and VR.

Support:

  • Offline Documentation included (PDF).

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.0.61f1 Compatible Compatible Compatible

As listed on the Asset Store.