🔥 OPTIMIZE YOUR GAME IN MINUTES, NOT DAYS
Ultra Optimizer Tools is an all-in-one suite designed to bring industry-standard optimization workflows directly into Unity. Inspired by high-end geometry tools, it allows you to Fix, Decimate, and Simplify your assets without ever opening Blender or Maya.
Whether you are targeting Mobile, VR, or High-End PC, this toolkit provides the essential features to reduce polygon counts and Draw Calls efficiently.
🚀 CORE FEATURES
1. 🧠 Scene Analyzer & Doctor
Don't guess where the lag comes from.
- Performance Dashboard: View Triangles, Vertices, and Memory usage in real-time.
- Scene Doctor: Automatically diagnose common issues (Real-time lights, Missing UVs, Heavy Mesh Colliders) and get actionable fixes.
- Snapshots: Compare "Before vs. After" stats to verify your optimizations.
2. 📉 Mesh Engineering & Decimation
Advanced geometry processing powered by robust algorithms.
- Decimator: Reduce triangle count by up to 99% while preserving UVs and boundaries.
- Mesh Repair: Weld vertices, recalculate normals, and fix orientation issues.
- Lightmap UVs: Generate UV2 channels for baked lighting directly in the inspector.
- Z-Fighting Fix: Resolve flickering textures with a single click.
3. 🌳 Auto LOD Generator
Create Level of Detail chains instantly.
- One-Click Generation: Automatically generates LOD1, LOD2, etc., based on smart analysis.
- Auto-Setup: Creates the decimated meshes and assigns them to a standard Unity LODGroup component.
4. 🖼️ 3D Capture (Impostors & Billboards)
Extreme optimization for background objects and foliage.
- Impostor Baker: Convert complex 3D meshes into optimized "Fake 3D" sprites (Spherical or Cylindrical modes).
- Billboards: Bake simple Quads for distant objects.
- Isolated Baking: Captures objects in a void to ensure perfect alpha transparency.
5. 🧱 Object Refactor
Organize your hierarchy for better performance.
- Smart Merge: Combine multiple objects into one mesh. Consolidates geometry by Material to drastically reduce Draw Calls.
- Explode: Split meshes with multiple sub-meshes into individual objects.
- Replace: Batch replace objects with Prefabs or Meshes.
💎 WHY ULTRA OPTIMIZER?
- Save Time: No need to export/import .FBX files constantly.
- Non-Destructive: All generated assets are saved in a separate folder, keeping your originals safe.
- Undo Support: Every operation supports Unity's Undo system.
- Pipeline Agnostic: Works with Built-in, URP, and HDRP.
📦 COMPATIBILITY
- Compatible with Unity 2021.3 LTS and higher.
- Supports PC, Mac, Mobile (Android/iOS), and VR.
💡 RECOMMENDED COMPANION
To monitor your game's FPS and hardware stats in a built application, check out our companion asset: [Ultra Performance Tools] - The perfect runtime monitoring solution to complement this editor-time optimizer.
Credits: This asset utilizes the UnityMeshDecimation library under MIT License.