Ultra Optimizer Tools OFFICIAL SALE

🔥 OPTIMIZE YOUR GAME IN MINUTES, NOT DAYS


Ultra Optimizer Tools is an all-in-one suite designed to bring industry-standard optimization workflows directly into Unity. Inspired by high-end geometry tools, it allows you to Fix, Decimate, and Simplify your assets without ever opening Blender or Maya.

Whether you are targeting Mobile, VR, or High-End PC, this toolkit provides the essential features to reduce polygon counts and Draw Calls efficiently.


🚀 CORE FEATURES


1. 🧠 Scene Analyzer & Doctor

Don't guess where the lag comes from.

  • Performance Dashboard: View Triangles, Vertices, and Memory usage in real-time.
  • Scene Doctor: Automatically diagnose common issues (Real-time lights, Missing UVs, Heavy Mesh Colliders) and get actionable fixes.
  • Snapshots: Compare "Before vs. After" stats to verify your optimizations.

2. 📉 Mesh Engineering & Decimation

Advanced geometry processing powered by robust algorithms.

  • Decimator: Reduce triangle count by up to 99% while preserving UVs and boundaries.
  • Mesh Repair: Weld vertices, recalculate normals, and fix orientation issues.
  • Lightmap UVs: Generate UV2 channels for baked lighting directly in the inspector.
  • Z-Fighting Fix: Resolve flickering textures with a single click.

3. 🌳 Auto LOD Generator

Create Level of Detail chains instantly.

  • One-Click Generation: Automatically generates LOD1, LOD2, etc., based on smart analysis.
  • Auto-Setup: Creates the decimated meshes and assigns them to a standard Unity LODGroup component.

4. 🖼️ 3D Capture (Impostors & Billboards)

Extreme optimization for background objects and foliage.

  • Impostor Baker: Convert complex 3D meshes into optimized "Fake 3D" sprites (Spherical or Cylindrical modes).
  • Billboards: Bake simple Quads for distant objects.
  • Isolated Baking: Captures objects in a void to ensure perfect alpha transparency.

5. 🧱 Object Refactor

Organize your hierarchy for better performance.

  • Smart Merge: Combine multiple objects into one mesh. Consolidates geometry by Material to drastically reduce Draw Calls.
  • Explode: Split meshes with multiple sub-meshes into individual objects.
  • Replace: Batch replace objects with Prefabs or Meshes.

💎 WHY ULTRA OPTIMIZER?

  • Save Time: No need to export/import .FBX files constantly.
  • Non-Destructive: All generated assets are saved in a separate folder, keeping your originals safe.
  • Undo Support: Every operation supports Unity's Undo system.
  • Pipeline Agnostic: Works with Built-in, URP, and HDRP.

📦 COMPATIBILITY

  • Compatible with Unity 2021.3 LTS and higher.
  • Supports PC, Mac, Mobile (Android/iOS), and VR.

💡 RECOMMENDED COMPANION

To monitor your game's FPS and hardware stats in a built application, check out our companion asset: [Ultra Performance Tools] - The perfect runtime monitoring solution to complement this editor-time optimizer.


Credits: This asset utilizes the UnityMeshDecimation library under MIT License.