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Package details
- Latest version
- 1.1
- Last updated
- First released
- Unity version
- 2019.3.7 or later
- Package size
- 9.9 MB
- Files
- 193
- Favorites
- 300
- Views in the past week
- 41
Price tracking
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- Tracked since
- Lowest recorded
- Free on
Dyp The Penguin
Price Free
Get it free on Asset Store (opens in new tab)
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Price history
Last 6 months
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Dyp The Penguin screenshot 1
About this asset
Dyp The Penguin asset offers a complete project with simple yet powerful set of character scripts. It is a perfect starting point for prototyping. As a complete project it includes custom shaders, models, animations, etc...
Website • Documentation • Twitter • Discord
Features:
- Dealing & taking damage
- Dying & re-spawning
- Interaction
- Moving platforms
- Items
Includes:
- The Dyp Character model, animation and textures
- Crystals with a custom refractive shader
- Clouds with vertex defomation shaders
- Fish, pickaxe and snow ball items
Requirements:
- Unity version 2019.3
- TextMeshPro
- Cine machine
- Post processing stack
- Built-in Render pipeline or URP (URP uses its own shaders made in shader graph)
Limitations:
- Does not support HDRP
- URP shaders are different from Built-in and give a different result.
All custom shaders were created in Amplify Shader for the built-in render pipeline. The URP shaders were developed using the shader graph and are not equivalent to the Built-in shaders. They give a different result. The URP shaders include: Fresnel and Two Color Fresnel
Website • Documentation • Twitter • Discord
Features:
- Dealing & taking damage
- Dying & re-spawning
- Interaction
- Moving platforms
- Items
Includes:
- The Dyp Character model, animation and textures
- Crystals with a custom refractive shader
- Clouds with vertex defomation shaders
- Fish, pickaxe and snow ball items
Requirements:
- Unity version 2019.3
- TextMeshPro
- Cine machine
- Post processing stack
- Built-in Render pipeline or URP (URP uses its own shaders made in shader graph)
Limitations:
- Does not support HDRP
- URP shaders are different from Built-in and give a different result.
All custom shaders were created in Amplify Shader for the built-in render pipeline. The URP shaders were developed using the shader graph and are not equivalent to the Built-in shaders. They give a different result. The URP shaders include: Fresnel and Two Color Fresnel
From the publisher's Asset Store listing.