View on Asset Store (opens in new tab)
Package details
- Latest version
- 2026.1
- Last updated
- First released
- Unity version
- 2022.3.0 or later
- Package size
- 120.3 MB
- Files
- 4
- Favorites
- 2,050
- Views in the past week
- 179
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- $12.00 on
Keywords
Curved World
Affiliate link · Purchases support this site
Price history
Last 6 months
USDAsset preview
1 / 21
Curved World screenshot 1
About this asset
Documentation | PC Build | Forum | Support
Curved World is a complete collection of the shader-bending effects known as:
- Exaggerated horizon curve
- Horizon bending
- Spherical world
- Little planet
- Cylindrical roll-off
- Cylindrical tower
- Spiral bending
- Inception effect
- Twisted corridor
- and many others
Shader bending is a special and very effective vertex displacement technique for creating a bending illusion of a mesh and the entire scene without modifying actual and original meshes. The effect is visible only inside the camera and does not disturb game elements like physics, animation, AI, pathfinding and other mesh transformations.
Subway Surfers, Minion Rush, Animal Crossing and many others use those techniques for creating world bending effects.
This package comes with ready-to-use shaders for mobiles and high-end devices. If included shaders are not enough and need something unique or want to modify your own shaders, Curved World offers the easiest shader integration system for Shader Graph and Amplify Shader Editor using just one node.
Some of the assets supporting Curved World (recheck with asset owner):
• Beast - Advanced Tessellation Shader
• Subsurface Scattering Shader
Supported Unity versions
✅ Unity 6000.6
✅ Unity 6000.3
✅ Unity 6000.0
✅ Unity 2022.3
Supported render pipelines:
✅ Built-in
✅ Universal (URP)
✅ High Definition (HDRP)
Source code:
✅ Included
Asset is already included in the Amazing Shaders Bundle.
⚠️ Note:
Do not confuse shader bending with mesh manipulator or converter tool. Curved World is a pure vertex displacement shader, and it does not convert a mesh into a real 3D cylinder, tube, sphere, spiral or any other geometric figures.
From the publisher's Asset Store listing.
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 6000.6.0f1 | Compatible | Compatible | Compatible |
| 6000.3.0f1 | Compatible | Compatible | Compatible |
| 6000.0.23f1 | Compatible | Compatible | Compatible |
| 2022.3.0f1 | Compatible | Compatible | Compatible |
As listed on the Asset Store.