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Package details
- Latest version
- 1.1.0
- Last updated
- First released
- Unity version
- 2019.3.0 or later
- Package size
- 13.5 MB
- Files
- 106
- Favorites
- 74
- Views in the past week
- 8
Price tracking
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- Lowest recorded
- $6.47 on
Keywords
2D Neon Grids
- Price drop
2D Neon Grids allows the creation of 2D grid patterns with an assortment of texture layers, customisable color, and many different effects like distortion, scan-line, rotation, movement, and tiling.
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Last 6 months
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2D Neon Grids screenshot 1
About this asset
2D Neon Grids is a Shader Graph asset for Unity.
It allows you to generate 2D grid patterns with two texture layers, customisable color, as well as many different effects like distortion, scan-line, rotation, movement, and tiling.
Use bloom to really make them pop and get those retro neon effects going.
2D Neon Grids uses the standard Unity Universal RP (URP, or Universal Render Pipeline), Shader Graph, and optionally, Post Processing packages.
Asset contents
- 2D Neon Grids Shader Graph
- Repeatable Grid and Scanline textures
- 5 x Sample Demo scenes
- Sample demo materials
- 30 x saved sample demo grid configurations that are loadable using the demo scene
- JSON serialization/deserialization scripts for dynamically saving and loading grid configurations at runtime
- High quality illustrated documentation
From the publisher's Asset Store listing.
Technical details
- URP Shader Graph asset, easy to plug-in and go.
- Stylized neon grids with many different possible configurations.
- Many different settings to tweak allowing you to control the look of your grids.
- Audio Visualization tooling included to demonstrate how audio visualization with 2D Neon Grids.
- Save and load grid configurations to and from JSON format.
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 2021.1.7f1 | Not listed | Compatible | Not listed |
| 2020.3.9f1 | Not listed | Compatible | Not listed |
| 2019.4.26f1 | Not listed | Compatible | Not listed |
| 2019.4.15f1 | Not listed | Compatible | Not listed |
| 2019.4.0f1 | Not listed | Compatible | Not listed |
| 2019.3.13f1 | Not listed | Compatible | Not listed |
| 2019.3.0f6 | Not listed | Compatible | Not listed |
VR Single Pass Renderering requires some additional code to get rendering working in both 'eyes'. Please refer to online documentation or get in contact for more details.
As listed on the Asset Store.