View on Asset Store (opens in new tab)
Package details
- Latest version
- 1.06.00
- Last updated
- First released
- Unity version
- 2019.4.29 or later
- Package size
- 401 KB
- Files
- 78
- Favorites
- 48
- Views in the past week
- 19
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- Free on
Keywords
Easy Dialogue
- Price drop
Easy Dialogue is a lightweight, node-based dialogue tool.
Affiliate link · Purchases support this site
Price history
Last 6 months
USDAsset preview
1 / 2
Easy Dialogue screenshot 1
About this asset
Easy Dialogue is a lightweight, node-based dialogue tool.
Easy Dialogue helps you create, structure, manage and get your dialogue. With the help of a simple and clean Graphical User Interface (GUI), you are able to draw connections between pieces of dialogue, see the flow of dialogue, reuse old dialogue pieces, as well as show branching dialogue.
Create interesting and unique dialogue quickly, leaving you room to write scripts and design your game instead of having to worry about how to structure a dialogue system!
Key Features
- Editor GUI node-based dialogue
- All dependencies are included in asset download!
- Player Responses / Branching Dialogue
- Simple structure and architecture
- Takes no control over the displaying of text
- Global text parameters
- User-defined, graph-specific, text replacement
- Simple and clean scripting API
The Whale for the Easy Dialogue Logo was created by Kelly Abramowitz, you can follow here on instagram @ficusfoxone
This asset uses xNode under the MIT license as well as Serializable Dictionary, also under the MIT license; see Third_Party_Notices.txt file in package for details. Both of these dependencies are included in the asset download.
From the publisher's Asset Store listing.
Technical details
Implementation Details
Easy Dialogue does not handle the displaying of dialogue, but instead let's you easily structure and retrieve your dialogue, and any information you care about with your dialogue. The EasyDialogueManager is the script you interact with to get dialogue from the asset. There are three main functions, StartDialogue, NextNode, EndDialogue. These return differently based on success/failure, and they return the dialogue as a struct called dialogue_line. The dialogue_line struct contains information about the character speaking, the text they said, as well as any player responses.
Compatibility
| Unity version | Built-in | URP | HDRP | Custom |
|---|---|---|---|---|
| 2019.4.29f1 | Compatible | Compatible | Compatible | Compatible |
As listed on the Asset Store.